Searched refs:TEXTURE_1D (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/docs/ |
D | MESA_texture_array.spec | 250 must be TEXTURE_1D, the target arguments of TexSubImage2D and 270 target is the target, either TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, 325 where <target> is one of TEXTURE_1D, TEXTURE_2D, TEXTURE_CUBE_MAP, 375 "In addition to the default textures TEXTURE_1D, TEXTURE_2D, 382 A texture object is created by binding an unused name to TEXTURE_1D, 391 same initial values. If the new texture object is bound to TEXTURE_1D, 398 either TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, 412 In the initial state, TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, 419 are therefore operated upon, queried, and applied as TEXTURE_1D,
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/external/llvm/lib/Target/AMDGPU/ |
D | R600TextureIntrinsicsReplacer.cpp | 42 TEXTURE_1D = 1, in getAdjustmentFromTextureTarget() enumerator 66 case TEXTURE_1D: in getAdjustmentFromTextureTarget()
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/external/mesa3d/src/gallium/drivers/radeon/MCTargetDesc/ |
D | R600MCCodeEmitter.cpp | 130 TEXTURE_1D = 1, enumerator
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/external/opencv3/modules/core/src/ |
D | gl_core_3_1.hpp | 329 TEXTURE_1D = 0x0DE0, enumerator
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