Searched refs:TEXTURE_WIDTH (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles3/performance/ |
D | es3pShaderCompilationCases.cpp | 78 static const int TEXTURE_WIDTH = 64; variable 2194 …lu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, TEXTURE_WIDTH, TEXTURE_HEIGH… in init() 2258 …lu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, TEXTURE_WIDTH, TEXTURE_HEIGH… in init()
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/external/deqp/modules/gles2/performance/ |
D | es2pShaderCompilationCases.cpp | 78 static const int TEXTURE_WIDTH = 64; variable 2174 …lu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, TEXTURE_WIDTH, TEXTURE_HEIGH… in init() 2238 …lu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, TEXTURE_WIDTH, TEXTURE_HEIGH… in init()
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/external/opencv3/modules/core/src/ |
D | gl_core_3_1.hpp | 338 TEXTURE_WIDTH = 0x1000, enumerator
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