Home
last modified time | relevance | path

Searched refs:TEXTURE_WIDTH (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp78 static const int TEXTURE_WIDTH = 64; variable
2194 …lu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, TEXTURE_WIDTH, TEXTURE_HEIGH… in init()
2258 …lu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, TEXTURE_WIDTH, TEXTURE_HEIGH… in init()
/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp78 static const int TEXTURE_WIDTH = 64; variable
2174 …lu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, TEXTURE_WIDTH, TEXTURE_HEIGH… in init()
2238 …lu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, TEXTURE_WIDTH, TEXTURE_HEIGH… in init()
/external/opencv3/modules/core/src/
Dgl_core_3_1.hpp338 TEXTURE_WIDTH = 0x1000, enumerator