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Searched refs:TYPE_FRAGMENT (Results 1 – 16 of 16) sorted by relevance

/external/deqp/framework/randomshaders/
DrsgVariable.cpp72 if (state.getShader().getType() == Shader::TYPE_FRAGMENT) in tokenizeDeclaration()
82 case Shader::TYPE_FRAGMENT: str << Token::VARYING << Token::MEDIUM_PRECISION; break; in tokenizeDeclaration()
DrsgTest.cpp51 rsg::Shader fragmentShader(rsg::Shader::TYPE_FRAGMENT); in runTest()
DrsgShader.hpp86 TYPE_FRAGMENT, enumerator
DrsgShaderGenerator.cpp202 if (shader.getType() == Shader::TYPE_FRAGMENT) in generate()
244 DE_ASSERT(shader.getType() == Shader::TYPE_FRAGMENT); in generate()
DrsgShader.cpp96 if (state.getShader().getType() == Shader::TYPE_FRAGMENT) in tokenize()
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp531 TYPE_FRAGMENT, enumerator
798 TYPE_FRAGMENT, enumerator
1001 TYPE_FRAGMENT, enumerator
1255 if (m_type == TYPE_FRAGMENT) in genVertexSource()
1339 TYPE_FRAGMENT, enumerator
1573 if (m_type == TYPE_FRAGMENT) in genVertexSource()
2110 …values in a buffer", VertexAttributeCase::STORAGE_BUFFER, VertexAttributeCase::TYPE_FRAGMENT)); in init()
2111 … in a client storage", VertexAttributeCase::STORAGE_CLIENT, VertexAttributeCase::TYPE_FRAGMENT)); in init()
2112 …ormCase (m_context, "uniform", "special uniform values", UniformCase::TYPE_FRAGMENT)); in init()
2113 …re", "texture with special floating point values", TextureCase::TYPE_FRAGMENT, TextureCase::… in init()
[all …]
/external/deqp/modules/gles2/stress/
Des2sSpecialFloatTests.cpp519 TYPE_FRAGMENT, enumerator
783 TYPE_FRAGMENT, enumerator
976 TYPE_FRAGMENT, enumerator
1218 if (m_type == TYPE_FRAGMENT) in genVertexSource()
1735 …values in a buffer", VertexAttributeCase::STORAGE_BUFFER, VertexAttributeCase::TYPE_FRAGMENT)); in init()
1736 … in a client storage", VertexAttributeCase::STORAGE_CLIENT, VertexAttributeCase::TYPE_FRAGMENT)); in init()
1737 …ormCase (m_context, "uniform", "special uniform values", UniformCase::TYPE_FRAGMENT)); in init()
1738 …ler_tex_coord", "special texture coords", TextureSamplerCase::TYPE_FRAGMENT, TextureSample… in init()
1739 …d_cube", "special texture coords to cubemap", TextureSamplerCase::TYPE_FRAGMENT, TextureSample… in init()
1740 … "sampler_lod", "special texture lod", TextureSamplerCase::TYPE_FRAGMENT, TextureSample… in init()
/external/mesa3d/src/gallium/drivers/nv50/codegen/
Dnv50_ir_from_sm4.cpp750 if (prog->getType() == Program::TYPE_FRAGMENT) { in parseSignature()
899 assert(prog->getType() != Program::TYPE_FRAGMENT); in inspectDeclaration()
939 if (prog->getType() == Program::TYPE_FRAGMENT) in inspectDeclaration()
1078 if (prog->getType() == Program::TYPE_FRAGMENT) in allocateValues()
1263 if (prog->getType() == Program::TYPE_FRAGMENT) in src()
1377 if (prog->getType() == Program::TYPE_FRAGMENT) in dst()
1433 if (prog->getType() == Program::TYPE_FRAGMENT) { in saveDst()
1674 if (prog->getType() == Program::TYPE_FRAGMENT) in finalizeShader()
2279 if (prog->getType() == Program::TYPE_FRAGMENT) { in run()
Dnv50_ir_from_tgsi.cpp1307 assert(prog->getType() == Program::TYPE_FRAGMENT); in getArrayForFile()
1329 if (prog->getType() == Program::TYPE_FRAGMENT) { in fetchSrc()
1364 (f == TGSI_FILE_OUTPUT && prog->getType() != Program::TYPE_FRAGMENT)) in acquireDst()
1415 if (f == TGSI_FILE_OUTPUT && prog->getType() != Program::TYPE_FRAGMENT) { in storeDst()
2219 if (prog->getType() == Program::TYPE_FRAGMENT) in handleInstruction()
2421 if (prog->getType() == Program::TYPE_FRAGMENT) { in run()
Dnv50_ir_lowering_nv50.cpp902 assert(prog->getType() == Program::TYPE_FRAGMENT); in handleRDSV()
990 if (prog->getType() == Program::TYPE_FRAGMENT) { in handleEXPORT()
Dnv50_ir.h1019 TYPE_FRAGMENT, enumerator
Dnv50_ir_emit_nv50.cpp1752 if (sf != FILE_SHADER_INPUT || progType != Program::TYPE_FRAGMENT) in getMinEncodingSize()
/external/mesa3d/src/gallium/drivers/nvc0/codegen/
Dnv50_ir_lowering_nvc0.cpp904 assert(prog->getType() == Program::TYPE_FRAGMENT); in handleRDSV()
990 if (prog->getType() == Program::TYPE_FRAGMENT) { in handleEXPORT()
1094 assert(prog->getType() != Program::TYPE_FRAGMENT); in visit()
Dnv50_ir_emit_nvc0.cpp1113 if (i->op == OP_QUADOP && progType != Program::TYPE_FRAGMENT) in emitQUADOP()
/external/deqp/modules/glshared/
DglsRandomShaderCase.cpp125 , m_fragmentShader (rsg::Shader::TYPE_FRAGMENT) in RandomShaderCase()
DglsFragOpInteractionCase.cpp443 , m_fragmentShader (rsg::Shader::TYPE_FRAGMENT) in FragOpInteractionCase()