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Searched refs:Texture1D (Results 1 – 17 of 17) sorted by relevance

/external/deqp/framework/opengl/
DgluTexture.hpp43 class Texture1D class
46 Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width);
47 Texture1D (const RenderContext& context, deUint32 internalFormat, int width);
48 ~Texture1D (void);
50 tcu::Texture1D& getRefTexture (void) { return m_refTexture; } in getRefTexture()
51 const tcu::Texture1D& getRefTexture (void) const { return m_refTexture; } in getRefTexture()
57 Texture1D (const Texture1D& other); // Not allowed!
58 Texture1D& operator= (const Texture1D& other); // Not allowed!
62 tcu::Texture1D m_refTexture;
DgluTexture.cpp52 Texture1D::Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width) in Texture1D() function in glu::Texture1D
63 Texture1D::Texture1D (const RenderContext& context, deUint32 sizedFormat, int width) in Texture1D() function in glu::Texture1D
74 Texture1D::~Texture1D (void) in ~Texture1D()
80 void Texture1D::upload (void) in upload()
/external/deqp/framework/opengl/simplereference/
DsglrShaderProgram.hpp38 class Texture1D;
210 const rc::Texture1D* tex1D;
DsglrReferenceContext.hpp141 class Texture1D : public Texture class
144 Texture1D (deUint32 name = 0);
145 virtual ~Texture1D (void);
801 void setTex1DBinding (int unit, rc::Texture1D* tex1D);
826 rc::Texture1D* tex1DBinding;
833 rc::Texture1D default1DTex;
888 rc::Texture1D m_emptyTex1D;
DsglrReferenceContext.cpp502 void ReferenceContext::setTex1DBinding (int unitNdx, Texture1D* texture) in setTex1DBinding()
647 case GL_TEXTURE_1D: texObj = new Texture1D (texture); break; in bindTexture()
662 case GL_TEXTURE_1D: setTex1DBinding (unitNdx, static_cast<Texture1D*> (texObj)); break; in bindTexture()
1048 Texture1D* texture = unit.tex1DBinding ? unit.tex1DBinding : &unit.default1DTex; in texImage3D()
1302 Texture1D& texture = unit.tex1DBinding ? *unit.tex1DBinding : unit.default1DTex; in texSubImage3D()
1445 Texture1D* texture = unit.tex1DBinding ? unit.tex1DBinding : &unit.default1DTex; in copyTexImage1D()
1570 Texture1D& texture = unit.tex1DBinding ? *unit.tex1DBinding : unit.default1DTex; in copyTexSubImage1D()
4417 rc::Texture1D* tex = DE_NULL; in drawWithReference()
4729 Texture1D::Texture1D (deUint32 name) in Texture1D() function in sglr::rc::Texture1D
4735 Texture1D::~Texture1D (void) in ~Texture1D()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageUtil.hpp128 tcu::Texture1D m_texture;
138 virtual const tcu::Texture1D& getTexture (void) const;
DvktPipelineImageSamplingInstance.cpp211 const tcu::Texture1D& texture = dynamic_cast<const TestTexture1D&>(testTexture).getTexture(); in createRefProgram()
212 …program = MovePtr<Program>(new SamplerProgram<tcu::Texture1D>(renderTargetFormat, texture, sampler… in createRefProgram()
DvktPipelineReferenceRenderer.hpp202 …static tcu::Vec4 sampleTexture (const tcu::Texture1D& texture, const tcu::Sampler& sampler, const … in sampleTexture()
DvktPipelineImageUtil.cpp818 const tcu::Texture1D& TestTexture1D::getTexture (void) const in getTexture()
/external/deqp/framework/common/
DtcuTexture.hpp633 class Texture1D : private TextureLevelPyramid class
636 Texture1D (const TextureFormat& format, int width);
637 Texture1D (const Texture1D& other);
638 ~Texture1D (void);
655 Texture1D& operator= (const Texture1D& other);
664 inline Vec4 Texture1D::sample (const Sampler& sampler, float s, float lod) const in sample()
669 inline Vec4 Texture1D::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) co… in sampleOffset()
DtcuTexture.cpp3127 Texture1D::Texture1D (const TextureFormat& format, int width) in Texture1D() function in tcu::Texture1D
3134 Texture1D::Texture1D (const Texture1D& other) in Texture1D() function in tcu::Texture1D
3141 Texture1D& Texture1D::operator= (const Texture1D& other) in operator =()
3154 Texture1D::~Texture1D (void) in ~Texture1D()
3158 void Texture1D::allocLevel (int levelNdx) in allocLevel()
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_screen.h1061 def_desc.Texture1D.MipLevels = resource->last_level + 1;
1130 templat.u.tex.first_level = desc->Texture1D.MostDetailedMip;
1131 if(desc->Texture1D.MipLevels == (unsigned)-1)
1134 templat.u.tex.last_level = templat.u.tex.first_level + desc->Texture1D.MipLevels - 1;
1236 templat.u.tex.level = desc->Texture1D.MipSlice; in CreateRenderTargetView()
1326 templat.u.tex.level = desc->Texture1D.MipSlice; in CreateDepthStencilView()
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
Dd3d10_1.idl104 D3D10_TEX1D_SRV Texture1D;
Dd3d10.idl592 D3D10_TEX1D_DSV Texture1D;
658 D3D10_TEX1D_RTV Texture1D;
723 D3D10_TEX1D_SRV Texture1D;
Dd3d11.idl870 D3D11_TEX1D_SRV Texture1D;
947 D3D11_TEX1D_RTV Texture1D;
1005 D3D11_TEX1D_DSV Texture1D;
1066 D3D11_TEX1D_UAV Texture1D;
/external/deqp/modules/gles31/functional/
Des31fShaderImageLoadStoreTests.cpp293 static inline tcu::Texture1D* newOneLevelTexture1D (const tcu::TextureFormat& format, int w) in newOneLevelTexture1D()
295 tcu::Texture1D* const res = new tcu::Texture1D(format, w); in newOneLevelTexture1D()
610 const SharedPtr<tcu::Texture1D> m_texBuffer;
621 … TEXTURETYPE_BUFFER ? SharedPtr<tcu::Texture1D> (newOneLevelTexture1D (format, w)) : SharedPt… in LayeredImage()
/external/deqp/external/vulkancts/modules/vulkan/image/
DvktImageAtomicOperationTests.cpp61 using tcu::Texture1D;