/external/deqp/framework/opengl/ |
D | gluTexture.hpp | 43 class Texture1D class 46 Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width); 47 Texture1D (const RenderContext& context, deUint32 internalFormat, int width); 48 ~Texture1D (void); 50 tcu::Texture1D& getRefTexture (void) { return m_refTexture; } in getRefTexture() 51 const tcu::Texture1D& getRefTexture (void) const { return m_refTexture; } in getRefTexture() 57 Texture1D (const Texture1D& other); // Not allowed! 58 Texture1D& operator= (const Texture1D& other); // Not allowed! 62 tcu::Texture1D m_refTexture;
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D | gluTexture.cpp | 52 Texture1D::Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width) in Texture1D() function in glu::Texture1D 63 Texture1D::Texture1D (const RenderContext& context, deUint32 sizedFormat, int width) in Texture1D() function in glu::Texture1D 74 Texture1D::~Texture1D (void) in ~Texture1D() 80 void Texture1D::upload (void) in upload()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.hpp | 38 class Texture1D; 210 const rc::Texture1D* tex1D;
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D | sglrReferenceContext.hpp | 141 class Texture1D : public Texture class 144 Texture1D (deUint32 name = 0); 145 virtual ~Texture1D (void); 801 void setTex1DBinding (int unit, rc::Texture1D* tex1D); 826 rc::Texture1D* tex1DBinding; 833 rc::Texture1D default1DTex; 888 rc::Texture1D m_emptyTex1D;
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D | sglrReferenceContext.cpp | 502 void ReferenceContext::setTex1DBinding (int unitNdx, Texture1D* texture) in setTex1DBinding() 647 case GL_TEXTURE_1D: texObj = new Texture1D (texture); break; in bindTexture() 662 case GL_TEXTURE_1D: setTex1DBinding (unitNdx, static_cast<Texture1D*> (texObj)); break; in bindTexture() 1048 Texture1D* texture = unit.tex1DBinding ? unit.tex1DBinding : &unit.default1DTex; in texImage3D() 1302 Texture1D& texture = unit.tex1DBinding ? *unit.tex1DBinding : unit.default1DTex; in texSubImage3D() 1445 Texture1D* texture = unit.tex1DBinding ? unit.tex1DBinding : &unit.default1DTex; in copyTexImage1D() 1570 Texture1D& texture = unit.tex1DBinding ? *unit.tex1DBinding : unit.default1DTex; in copyTexSubImage1D() 4417 rc::Texture1D* tex = DE_NULL; in drawWithReference() 4729 Texture1D::Texture1D (deUint32 name) in Texture1D() function in sglr::rc::Texture1D 4735 Texture1D::~Texture1D (void) in ~Texture1D() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineImageUtil.hpp | 128 tcu::Texture1D m_texture; 138 virtual const tcu::Texture1D& getTexture (void) const;
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D | vktPipelineImageSamplingInstance.cpp | 211 const tcu::Texture1D& texture = dynamic_cast<const TestTexture1D&>(testTexture).getTexture(); in createRefProgram() 212 …program = MovePtr<Program>(new SamplerProgram<tcu::Texture1D>(renderTargetFormat, texture, sampler… in createRefProgram()
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D | vktPipelineReferenceRenderer.hpp | 202 …static tcu::Vec4 sampleTexture (const tcu::Texture1D& texture, const tcu::Sampler& sampler, const … in sampleTexture()
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D | vktPipelineImageUtil.cpp | 818 const tcu::Texture1D& TestTexture1D::getTexture (void) const in getTexture()
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/external/deqp/framework/common/ |
D | tcuTexture.hpp | 633 class Texture1D : private TextureLevelPyramid class 636 Texture1D (const TextureFormat& format, int width); 637 Texture1D (const Texture1D& other); 638 ~Texture1D (void); 655 Texture1D& operator= (const Texture1D& other); 664 inline Vec4 Texture1D::sample (const Sampler& sampler, float s, float lod) const in sample() 669 inline Vec4 Texture1D::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) co… in sampleOffset()
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D | tcuTexture.cpp | 3127 Texture1D::Texture1D (const TextureFormat& format, int width) in Texture1D() function in tcu::Texture1D 3134 Texture1D::Texture1D (const Texture1D& other) in Texture1D() function in tcu::Texture1D 3141 Texture1D& Texture1D::operator= (const Texture1D& other) in operator =() 3154 Texture1D::~Texture1D (void) in ~Texture1D() 3158 void Texture1D::allocLevel (int levelNdx) in allocLevel()
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
D | d3d11_screen.h | 1061 def_desc.Texture1D.MipLevels = resource->last_level + 1; 1130 templat.u.tex.first_level = desc->Texture1D.MostDetailedMip; 1131 if(desc->Texture1D.MipLevels == (unsigned)-1) 1134 templat.u.tex.last_level = templat.u.tex.first_level + desc->Texture1D.MipLevels - 1; 1236 templat.u.tex.level = desc->Texture1D.MipSlice; in CreateRenderTargetView() 1326 templat.u.tex.level = desc->Texture1D.MipSlice; in CreateDepthStencilView()
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/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/ |
D | d3d10_1.idl | 104 D3D10_TEX1D_SRV Texture1D;
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D | d3d10.idl | 592 D3D10_TEX1D_DSV Texture1D; 658 D3D10_TEX1D_RTV Texture1D; 723 D3D10_TEX1D_SRV Texture1D;
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D | d3d11.idl | 870 D3D11_TEX1D_SRV Texture1D; 947 D3D11_TEX1D_RTV Texture1D; 1005 D3D11_TEX1D_DSV Texture1D; 1066 D3D11_TEX1D_UAV Texture1D;
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderImageLoadStoreTests.cpp | 293 static inline tcu::Texture1D* newOneLevelTexture1D (const tcu::TextureFormat& format, int w) in newOneLevelTexture1D() 295 tcu::Texture1D* const res = new tcu::Texture1D(format, w); in newOneLevelTexture1D() 610 const SharedPtr<tcu::Texture1D> m_texBuffer; 621 … TEXTURETYPE_BUFFER ? SharedPtr<tcu::Texture1D> (newOneLevelTexture1D (format, w)) : SharedPt… in LayeredImage()
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
D | vktImageAtomicOperationTests.cpp | 61 using tcu::Texture1D;
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