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Searched refs:TexturesUsed (Results 1 – 11 of 11) sorted by relevance

/external/mesa3d/src/mesa/program/
Darbprogparse.c114 program->Base.TexturesUsed[i] = prog.TexturesUsed[i]; in _mesa_parse_arb_fragment_program()
115 if (prog.TexturesUsed[i]) in _mesa_parse_arb_fragment_program()
Dprogram_parse.y445 if ((state->prog->TexturesUsed[$6] != 0)
446 && ((state->prog->TexturesUsed[$6] != target_mask)
455 state->prog->TexturesUsed[$6] |= target_mask;
504 if ((state->prog->TexturesUsed[$10] != 0)
505 && ((state->prog->TexturesUsed[$10] != target_mask)
514 state->prog->TexturesUsed[$10] |= target_mask;
Dprogram.c511 memcpy(clone->TexturesUsed, prog->TexturesUsed, sizeof(prog->TexturesUsed)); in _mesa_clone_program()
Dnvfragparse.c1565 program->Base.TexturesUsed[u] = parseState.texturesUsed[u]; in _mesa_parse_nv_fragment_program()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_span.c189 ctx->VertexProgram._Current->Base.TexturesUsed[i] != 0) { in intel_map_vertex_shader_textures()
209 ctx->VertexProgram._Current->Base.TexturesUsed[i] != 0) { in intel_unmap_vertex_shader_textures()
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_span.c189 ctx->VertexProgram._Current->Base.TexturesUsed[i] != 0) { in intel_map_vertex_shader_textures()
209 ctx->VertexProgram._Current->Base.TexturesUsed[i] != 0) { in intel_unmap_vertex_shader_textures()
/external/mesa3d/src/mesa/drivers/dri/intel/
Dintel_span.c189 ctx->VertexProgram._Current->Base.TexturesUsed[i] != 0) { in intel_map_vertex_shader_textures()
209 ctx->VertexProgram._Current->Base.TexturesUsed[i] != 0) { in intel_unmap_vertex_shader_textures()
/external/mesa3d/src/mesa/main/
Duniforms.c70 memset(prog->TexturesUsed, 0, sizeof(prog->TexturesUsed)); in _mesa_update_shader_textures_used()
76 assert(unit < Elements(prog->TexturesUsed)); in _mesa_update_shader_textures_used()
78 prog->TexturesUsed[unit] |= (1 << tgt); in _mesa_update_shader_textures_used()
Dtexstate.c547 enabledVertTargets |= vprog->TexturesUsed[unit]; in update_texture_state()
551 enabledFragTargets |= fprog->TexturesUsed[unit]; in update_texture_state()
Dmtypes.h1943 GLbitfield TexturesUsed[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; /**< TEXTURE_x_BIT bitmask */ member
/external/mesa3d/src/mesa/tnl/
Dt_vb_program.c278 if (vp->Base.TexturesUsed[u]) { in map_textures()
297 if (vp->Base.TexturesUsed[u]) { in unmap_textures()