Searched refs:_TNL_ATTRIB_NORMAL (Results 1 – 7 of 7) sorted by relevance
59 const GLuint nstride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride; in TAG()60 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG()242 const GLuint nstride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride; in TAG()243 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG()417 const GLuint nstride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride; in TAG()418 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG()429 const GLuint nr = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->count; in TAG()522 const GLuint nstride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride; in TAG()523 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG()532 const GLuint nr = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->count; in TAG()
69 VB->AttribPtr[_TNL_ATTRIB_NORMAL], /* input normals */ in run_normal_stage()73 if (VB->AttribPtr[_TNL_ATTRIB_NORMAL]->count > 1) { in run_normal_stage()80 VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal; in run_normal_stage()
261 VB->AttribPtr[_TNL_ATTRIB_NORMAL], in texgen_reflection_map_nv()280 GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; in texgen_normal_map_nv()316 VB->AttribPtr[_TNL_ATTRIB_NORMAL], in texgen_sphere_map()345 const GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; in texgen()
81 _TNL_ATTRIB_NORMAL = 2, enumerator
115 if (VB->AttribPtr[_TNL_ATTRIB_NORMAL]) { in TAG()116 norm_stride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride; in TAG()117 norm = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG()
182 (char *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data, in radeonEmitArrays()184 VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride, in radeonEmitArrays()
123 OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_NORMAL] ); in main()