Searched refs:_VP_inf_norm (Results 1 – 9 of 9) sorted by relevance
/external/mesa3d/src/mesa/tnl/ |
D | t_vb_lighttmp.h | 123 COPY_3V(VP, light->_VP_inf_norm); in TAG() 300 COPY_3V(VP, light->_VP_inf_norm); in TAG() 477 n_dot_VP = DOT3(normal, light->_VP_inf_norm); in TAG() 586 n_dot_VP = DOT3(normal, light->_VP_inf_norm); in TAG()
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D | t_rasterpos.c | 139 COPY_3V(VP, light->_VP_inf_norm); in shade_rastpos()
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/external/mesa3d/src/mesa/main/ |
D | light.c | 976 COPY_3V( light->_VP_inf_norm, light->_Position ); in compute_light_positions() 977 NORMALIZE_3FV( light->_VP_inf_norm ); in compute_light_positions() 981 ADD_3V( light->_h_inf_norm, light->_VP_inf_norm, ctx->_EyeZDir); in compute_light_positions() 1013 GLfloat PV_dot_dir = - DOT3(light->_VP_inf_norm, in compute_light_positions()
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D | mtypes.h | 680 GLfloat _VP_inf_norm[3]; /**< Norm direction to infinite light */ member
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/external/mesa3d/src/mesa/x86/ |
D | gen_matypes.c | 206 OFFSET( "LIGHT_VP_INF_NORM ", struct gl_light, _VP_inf_norm ); in main()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv20_state_tnl.c | 214 PUSH_DATAp(push, l->_VP_inf_norm, 3); in nv20_emit_light_source()
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D | nv10_state_tnl.c | 298 PUSH_DATAp(push, l->_VP_inf_norm, 3); in nv10_emit_light_source()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_state.c | 898 COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm ); in update_light()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_state.c | 1120 COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm ); in update_light()
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