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Searched refs:absz (Results 1 – 1 of 1) sorted by relevance

/external/opencv3/3rdparty/openexr/IlmImf/
DImfEnvmap.cpp214 float absz = abs (direction.z); in faceAndPixelPosition() local
216 if (absx >= absy && absx >= absz) in faceAndPixelPosition()
237 else if (absy >= absz) in faceAndPixelPosition()
249 pif.x = (direction.x / absz + 1) / 2 * (sof - 1); in faceAndPixelPosition()
250 pif.y = (direction.y / absz + 1) / 2 * (sof - 1); in faceAndPixelPosition()