Searched refs:add_builtin_constant (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/glsl/ |
D | builtin_variables.cpp | 490 add_builtin_constant(exec_list *instructions, glsl_symbol_table *symtab, in add_builtin_constant() function 511 add_builtin_constant(instructions, symtab, "gl_MaxVertexAttribs", in generate_100ES_uniforms() 513 add_builtin_constant(instructions, symtab, "gl_MaxVertexUniformVectors", in generate_100ES_uniforms() 515 add_builtin_constant(instructions, symtab, "gl_MaxVaryingVectors", in generate_100ES_uniforms() 517 add_builtin_constant(instructions, symtab, "gl_MaxVertexTextureImageUnits", in generate_100ES_uniforms() 519 add_builtin_constant(instructions, symtab, "gl_MaxCombinedTextureImageUnits", in generate_100ES_uniforms() 521 add_builtin_constant(instructions, symtab, "gl_MaxTextureImageUnits", in generate_100ES_uniforms() 523 add_builtin_constant(instructions, symtab, "gl_MaxFragmentUniformVectors", in generate_100ES_uniforms() 547 add_builtin_constant(instructions, symtab, "gl_MaxLights", in generate_110_uniforms() 549 add_builtin_constant(instructions, symtab, "gl_MaxClipPlanes", in generate_110_uniforms() [all …]
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