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Searched refs:add_builtin_constant (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/glsl/
Dbuiltin_variables.cpp490 add_builtin_constant(exec_list *instructions, glsl_symbol_table *symtab, in add_builtin_constant() function
511 add_builtin_constant(instructions, symtab, "gl_MaxVertexAttribs", in generate_100ES_uniforms()
513 add_builtin_constant(instructions, symtab, "gl_MaxVertexUniformVectors", in generate_100ES_uniforms()
515 add_builtin_constant(instructions, symtab, "gl_MaxVaryingVectors", in generate_100ES_uniforms()
517 add_builtin_constant(instructions, symtab, "gl_MaxVertexTextureImageUnits", in generate_100ES_uniforms()
519 add_builtin_constant(instructions, symtab, "gl_MaxCombinedTextureImageUnits", in generate_100ES_uniforms()
521 add_builtin_constant(instructions, symtab, "gl_MaxTextureImageUnits", in generate_100ES_uniforms()
523 add_builtin_constant(instructions, symtab, "gl_MaxFragmentUniformVectors", in generate_100ES_uniforms()
547 add_builtin_constant(instructions, symtab, "gl_MaxLights", in generate_110_uniforms()
549 add_builtin_constant(instructions, symtab, "gl_MaxClipPlanes", in generate_110_uniforms()
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