Searched refs:attribArray (Results 1 – 2 of 2) sorted by relevance
68 GLfloat (*attribArray)[4] = line->span.array->attribs[attr]; in NAME() local76 attribArray[i][c] = solve_plane(fx, fy, line->attrPlane[attr][c]) * invQ; in NAME()88 attribArray[i][c] = solve_plane(fx, fy, line->attrPlane[attr][c]) * invW; in NAME()
1514 struct gl_client_array *attribArray = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)]; in _ae_update_state() local1515 if (attribArray->Enabled) { in _ae_update_state()1519 at->array = attribArray; in _ae_update_state()1532 struct gl_client_array *attribArray = &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)]; in _ae_update_state() local1533 if (attribArray->Enabled) { in _ae_update_state()1534 at->array = attribArray; in _ae_update_state()