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Searched refs:axis_y (Results 1 – 5 of 5) sorted by relevance

/external/autotest/client/site_tests/firmware_TouchMTB/
Dtouch_device.py34 self.axis_x, self.axis_y = self.parse_abs_axes()
35 self.axes = {AXIS.X: self.axis_x, AXIS.Y: self.axis_y}
91 return (self.axis_x.resolution, self.axis_y.resolution)
96 self.axis_y.min, self.axis_y.max)
151 axis_x = axis_y = None
161 if not axis_y:
167 axis_y = AbsAxis(min_y, max_y, resolution_y)
168 return (axis_x, axis_y)
173 mm_y = float(pixel_y - self.axis_y.min) / self.axis_y.resolution
188 self.axis_y.max - self.axis_y.min)
Dvalidators.py705 self.device.axis_y.min, self.device.axis_y.max)
717 else self.device.axis_y)
/external/opencv3/modules/viz/src/
Dvizcore.cpp48 cv::Affine3d cv::viz::makeTransformToGlobal(const Vec3d& axis_x, const Vec3d& axis_y, const Vec3d& … in makeTransformToGlobal() argument
50 Affine3d::Mat3 R(axis_x[0], axis_y[0], axis_z[0], in makeTransformToGlobal()
51 axis_x[1], axis_y[1], axis_z[1], in makeTransformToGlobal()
52 axis_x[2], axis_y[2], axis_z[2]); in makeTransformToGlobal()
/external/opencv3/modules/viz/include/opencv2/viz/
Dvizcore.hpp70 …CV_EXPORTS Affine3d makeTransformToGlobal(const Vec3d& axis_x, const Vec3d& axis_y, const Vec3d& a…
/external/autotest/client/site_tests/firmware_TouchMTB/tests/
Dvalidators_unittest.py450 else self.device.axis_y if validator.is_vertical(variation)