Searched refs:bestScore (Results 1 – 5 of 5) sorted by relevance
120 XObject bestScore = null; in execute() local129 if (null == bestScore) in execute()130 bestScore = score; in execute()131 else if (score.num() > bestScore.num()) in execute()132 bestScore = score; in execute()136 if (null == bestScore) in execute()138 bestScore = NodeTest.SCORE_NONE; in execute()141 return bestScore; in execute()
309 etc1_uint32 bestScore = ~0; in chooseModifier() local321 if (score >= bestScore) { in chooseModifier()326 if (score >= bestScore) { in chooseModifier()331 if (score < bestScore) { in chooseModifier()332 bestScore = score; in chooseModifier()339 return bestScore; in chooseModifier()
1170 float bestScore = best->weight / (float)best->degree; in simplify() local1174 if (score < bestScore) { in simplify()1176 bestScore = score; in simplify()1179 if (isinf(bestScore)) { in simplify()
97570 int bestScore = 0; /* Score of best match */97582 if( score>bestScore ){97584 bestScore = score;97603 bestScore = 0;97607 if( score>bestScore ){97609 bestScore = score;97619 if( createFlag && bestScore<FUNC_PERFECT_MATCH &&
97552 int bestScore = 0; /* Score of best match */97564 if( score>bestScore ){97566 bestScore = score;97585 bestScore = 0;97589 if( score>bestScore ){97591 bestScore = score;97601 if( createFlag && bestScore<FUNC_PERFECT_MATCH &&