Searched refs:bind_flags (Results 1 – 7 of 7) sorted by relevance
223 unsigned bind_flags = PIPE_BIND_RENDER_TARGET; in add_color_format_variants() local226 bind_flags |= PIPE_BIND_DISPLAY_TARGET; in add_color_format_variants()230 PIPE_TEXTURE_2D, 0, bind_flags)) { in add_color_format_variants()
737 static unsigned d3d11_to_pipe_bind_flags(unsigned bind_flags) in d3d11_to_pipe_bind_flags()740 if(bind_flags & D3D11_BIND_VERTEX_BUFFER) in d3d11_to_pipe_bind_flags()742 if(bind_flags & D3D11_BIND_INDEX_BUFFER) in d3d11_to_pipe_bind_flags()744 if(bind_flags & D3D11_BIND_CONSTANT_BUFFER) in d3d11_to_pipe_bind_flags()746 if(bind_flags & D3D11_BIND_SHADER_RESOURCE) in d3d11_to_pipe_bind_flags()748 if(bind_flags & D3D11_BIND_STREAM_OUTPUT) in d3d11_to_pipe_bind_flags()750 if(bind_flags & D3D11_BIND_RENDER_TARGET) in d3d11_to_pipe_bind_flags()752 if(bind_flags & D3D11_BIND_DEPTH_STENCIL) in d3d11_to_pipe_bind_flags()767 unsigned bind_flags, in create_resource()807 if(bind_flags & D3D11_BIND_DEPTH_STENCIL) { in create_resource()[all …]
157 unsigned bind_flags);
761 unsigned bind_flags) in llvmpipe_user_buffer_create() argument772 buffer->base.bind = bind_flags; in llvmpipe_user_buffer_create()
209 unsigned bind_flags);
461 unsigned bind_flags) in softpipe_user_buffer_create() argument472 spr->base.bind = bind_flags; in softpipe_user_buffer_create()
297 unsigned bind_flags) in init_format_extensions() argument311 target, 0, bind_flags)) { in init_format_extensions()