Searched refs:blend_keep_color (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_blitter.c | 92 void *blend_keep_color; /**< blend state with writemask of 0 */ member 174 ctx->blend_keep_color = pipe->create_blend_state(pipe, &blend); in util_blitter_create() 297 pipe->delete_blend_state(pipe, ctx->blend_keep_color); in util_blitter_destroy() 907 pipe->bind_blend_state(pipe, ctx->blend_keep_color); in util_blitter_clear_custom() 1167 pipe->bind_blend_state(pipe, ctx->blend_keep_color); in util_blitter_copy_texture_view() 1349 pipe->bind_blend_state(pipe, ctx->blend_keep_color); in util_blitter_clear_depth_stencil()
|
D | u_blit.c | 59 struct pipe_blend_state blend_write_color, blend_keep_color; member 674 cso_set_blend(ctx->cso, &ctx->blend_keep_color); in util_blit_pixels()
|
D | u_gen_mipmap.c | 62 struct pipe_blend_state blend_keep_color, blend_write_color; member 1278 memset(&ctx->blend_keep_color, 0, sizeof(ctx->blend_keep_color)); in util_create_gen_mipmap() 1589 cso_set_blend(ctx->cso, is_depth ? &ctx->blend_keep_color : in util_gen_mipmap()
|