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Searched refs:blend_keep_color (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/util/
Du_blitter.c92 void *blend_keep_color; /**< blend state with writemask of 0 */ member
174 ctx->blend_keep_color = pipe->create_blend_state(pipe, &blend); in util_blitter_create()
297 pipe->delete_blend_state(pipe, ctx->blend_keep_color); in util_blitter_destroy()
907 pipe->bind_blend_state(pipe, ctx->blend_keep_color); in util_blitter_clear_custom()
1167 pipe->bind_blend_state(pipe, ctx->blend_keep_color); in util_blitter_copy_texture_view()
1349 pipe->bind_blend_state(pipe, ctx->blend_keep_color); in util_blitter_clear_depth_stencil()
Du_blit.c59 struct pipe_blend_state blend_write_color, blend_keep_color; member
674 cso_set_blend(ctx->cso, &ctx->blend_keep_color); in util_blit_pixels()
Du_gen_mipmap.c62 struct pipe_blend_state blend_keep_color, blend_write_color; member
1278 memset(&ctx->blend_keep_color, 0, sizeof(ctx->blend_keep_color)); in util_create_gen_mipmap()
1589 cso_set_blend(ctx->cso, is_depth ? &ctx->blend_keep_color : in util_gen_mipmap()