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Searched refs:blitH (Results 1 – 21 of 21) sorted by relevance

/external/skia/src/core/
DSkCoreBlitters.h66 void blitH(int x, int y, int width) override;
77 void blitH(int x, int y, int width) override;
98 void blitH(int x, int y, int width) override;
118 void blitH(int x, int y, int width) override;
169 void blitH(int x, int y, int width) override;
DSkBlitter.h31 virtual void blitH(int x, int y, int width);
150 void blitH(int x, int y, int width) override;
171 void blitH(int x, int y, int width) override;
205 void blitH(int x, int y, int width) override;
DSkBlitter.cpp41 void SkBlitter::blitH(int x, int y, int width) { in blitH() function in SkBlitter
67 this->blitH(x, y++, width); in blitRect()
107 blitter->blitH(pos, y, x - pos); in bits_to_runs()
118 blitter->blitH(pos, y, x - pos); in bits_to_runs()
246 void SkNullBlitter::blitH(int x, int y, int width) {} in blitH() function in SkNullBlitter
289 void SkRectClipBlitter::blitH(int left, int y, int width) { in blitH() function in SkRectClipBlitter
307 fBlitter->blitH(left, y, width); in blitH()
424 void SkRgnClipBlitter::blitH(int x, int y, int width) { in blitH() function in SkRgnClipBlitter
430 fBlitter->blitH(left, y, right - left); in blitH()
751 void blitH(int x, int y, int width) override { in blitH() function in Sk3DBlitter
[all …]
DSkScan_AntiPath.cpp118 void blitH(int x, int y, int width) override;
200 void SuperBlitter::blitH(int x, int y, int width) { in blitH() function in SuperBlitter
303 this->blitH(x, y++, width); in blitRect()
389 this->blitH(x, y++, width); in blitRect()
403 void blitH(int x, int y, int width) override;
528 void MaskSuperBlitter::blitH(int x, int y, int width) { in blitH() function in MaskSuperBlitter
DSkBlitter_RGB16.cpp65 void blitH(int x, int y, int width) override;
93 void blitH(int x, int y, int width) override;
120 void blitH(int x, int y, int width) override;
142 void blitH(int x, int y, int width) override;
268 void SkRGB16_Opaque_Blitter::blitH(int x, int y, int width) { in blitH() function in SkRGB16_Opaque_Blitter
560 void SkRGB16_Blitter::blitH(int x, int y, int width) { in blitH() function in SkRGB16_Blitter
711 void SkRGB16_Shader_Blitter::blitH(int x, int y, int width) { in blitH() function in SkRGB16_Shader_Blitter
826 void SkRGB16_Shader_Xfermode_Blitter::blitH(int x, int y, int width) { in blitH() function in SkRGB16_Shader_Xfermode_Blitter
DSkScan_Path.cpp163 blitter->blitH(left, curr_y, width); in walk_edges()
207 blitter->blitH(left, curr_y, width); in walk_edges()
295 blitter->blitH(L, local_top, R - L); in walk_convex_edges()
352 fBlitter->blitH(fPrevX, y, invWidth); in prepost()
358 void blitH(int x, int y, int width) override { in blitH() function in InverseBlitter
361 fBlitter->blitH(fPrevX, y, invWidth); in blitH()
DSkSpriteBlitter.h25 void blitH(int x, int y, int width) override;
DSkBlitter_Sprite.cpp21 void SkSpriteBlitter::blitH(int x, int y, int width) { in blitH() function in SkSpriteBlitter
DSkBlitter_A8.cpp27 void SkA8_Blitter::blitH(int x, int y, int width) { in blitH() function in SkA8_Blitter
249 void SkA8_Shader_Blitter::blitH(int x, int y, int width) { in blitH() function in SkA8_Shader_Blitter
386 void SkA8_Coverage_Blitter::blitH(int x, int y, int width) { in blitH() function in SkA8_Coverage_Blitter
DSkScan_Hairline.cpp19 blitter->blitH(x, fy >> 16, 1); in horiline()
29 blitter->blitH(fx >> 16, y, 1); in vertline()
183 blitter->blitH(r.fLeft, r.fTop, width); // top in HairRect()
186 blitter->blitH(r.fLeft, r.fBottom - 1, width); // bottom in HairRect()
DSkAAClip.h112 void blitH(int x, int y, int width) override;
DSkRegion_path.cpp47 void blitH(int x, int y, int width) override;
159 void SkRgnBuilder::blitH(int x, int y, int width) { in blitH() function in SkRgnBuilder
DSkBlitter_PM4f.cpp27 void blitH(int x, int y, int width) override { in blitH() function in SkState_Blitter
145 void blitH(int x, int y, int width) override { in blitH() function in SkState_Shader_Blitter
DSkBlitter_ARGB32.cpp70 void SkARGB32_Blitter::blitH(int x, int y, int width) { in blitH() function in SkARGB32_Blitter
363 void SkARGB32_Shader_Blitter::blitH(int x, int y, int width) { in blitH() function in SkARGB32_Shader_Blitter
DSkAAClip.cpp1304 void blitH(int x, int y, int width) override { in blitH() function in SkAAClip::BuilderBlitter
1912 void SkAAClipBlitter::blitH(int x, int y, int width) { in blitH() function in SkAAClipBlitter
1927 fBlitter->blitH(x, y, width); in blitH()
2030 this->blitH(x, y, width); in blitRect()
DSkDraw.cpp326 blitter->blitH(x, y, 1); in bw_pt_rect_hair_proc()
379 blitter->blitH(x, y, 1); in bw_pt_hair_proc()
/external/skia/tests/
DFillPathTest.cpp19 virtual void blitH(int x, int y, int width) { in blitH() function
DBlitMaskClip.cpp19 void blitH(int x, int y, int width) override { in blitH() function in TestBlitter
/external/pdfium/core/src/fxge/skia/
Dfx_skia_blitter_new.h51 virtual void blitH(int x, int y, int width);
503 virtual void blitH(int x, int y, int width);
Dfx_skia_blitter_new.cpp39 void CFX_SkiaRenderer::blitH(int x, int y, int width) { in blitH() function in CFX_SkiaRenderer
68 blitH(x, y++, width); in blitRect()
1782 void CFX_SkiaA8Renderer::blitH(int x, int y, int width) { in blitH() function in CFX_SkiaA8Renderer
1822 blitH(x, y++, width); in blitRect()
/external/skia/src/utils/
DSkTextureCompressor_Blitter.h88 void blitH(int x, int y, int width) override { in blitH() function