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Searched refs:deLog2Floor32 (Results 1 – 25 of 34) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fTextureSpecificationTests.cpp482 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTex2D()
520 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTexCube()
627 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
669 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
718 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
767 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
829 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
874 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
921 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
985 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
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Des2fTextureCompletenessTests.cpp282 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
351 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
404 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
510 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
614 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
686 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
755 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
868 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture()
951 …ext(), "last_level_missing", "", IVec2(128, 64), de::max(deLog2Floor32(128), deLog2Floor32(64))… in init()
Des2fNegativeTextureApiTests.cpp221 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
234 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
670 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
678 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
1001 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
1016 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
1317 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
1325 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
1617 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
1632 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
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Des2fTextureSizeTests.cpp99 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
232 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
Des2fTextureUnitTests.cpp645 int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init()
854 …int numLevels = mipmaps ? deLog2Floor32(de::max(texture->getWidth(), texture->getHeight()))+1… in render()
876 int numLevels = mipmaps ? deLog2Floor32(texture->getSize())+1 : 1; in render()
Des2fTextureMipmapTests.cpp162 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
512 int numLevels = deLog2Floor32(m_size)+1; in init()
818 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in iterate()
956 const int numLevels = deLog2Floor32(m_size)+1; in iterate()
Des2fTextureFilteringTests.cpp174 int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
437 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
Des2fVertexTextureTests.cpp488 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init()
794 const int numLevels = mipmaps ? deLog2Floor32(texWidth)+1 : 1; in init()
/external/deqp/modules/gles3/functional/
Des3fNegativeTextureApiTests.cpp243 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
249 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
598 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
604 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
890 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
896 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
1198 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
1204 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
1496 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init()
1502 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init()
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Des3fTextureMipmapTests.cpp206 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
551 int numLevels = deLog2Floor32(m_size)+1; in init()
857 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in iterate()
994 const int numLevels = deLog2Floor32(m_size)+1; in iterate()
1143 int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth))+1; in init()
1463 int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in init()
1670 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getBaseLevel()
1699 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getMaxLevel()
1763 const int numLevels = deLog2Floor32(m_texSize)+1; in init()
1985 const int numLevels = deLog2Floor32(m_texSize)+1; in getBaseLevel()
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Des3fTextureSizeTests.cpp99 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
232 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
Des3fTextureSpecificationTests.cpp89 return (int)deLog2Floor32(de::max(width, height))+1; in maxLevelCount()
94 return (int)deLog2Floor32(de::max(width, de::max(height, depth)))+1; in maxLevelCount()
693 …Case (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) in BasicTexImageCubeCase()
702 …ecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) in BasicTexImageCubeCase()
890 …Case (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) in RandomOrderTexImageCubeCase()
898 …ecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) in RandomOrderTexImageCubeCase()
1271 …Case (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) in BasicTexSubImageCubeCase()
1279 …ecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) in BasicTexSubImageCubeCase()
1560 …Case (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) in TexSubImageCubeEmptyTexCase()
1568 …ecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) in TexSubImageCubeEmptyTexCase()
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Des3fVertexTextureTests.cpp589 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init()
898 const int numLevels = mipmaps ? deLog2Floor32(texWidth)+1 : 1; in init()
1235 const int numLevels = deLog2Floor32(de::max(texWidth, texHeight)) + 1; in init()
1575 const int numLevels = deLog2Floor32(de::max(de::max(texWidth, texHeight), texDepth)) + 1; in init()
Des3fTextureFilteringTests.cpp174 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
452 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
739 const int numLevels = deLog2Floor32(de::max(m_width, m_height)) + 1; in init()
1004 const int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth)) + 1; in init()
Des3fTextureShadowTests.cpp484 int numLevels = deLog2Floor32(m_size)+1; in init()
781 int numLevels = deLog2Floor32(de::max(m_width, m_height)) + 1; in init()
/external/deqp/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp238 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in compressedteximage2d_max_level()
244 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in compressedteximage2d_max_level()
686 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in copyteximage2d_max_level()
692 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in copyteximage2d_max_level()
1012 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in copytexsubimage2d_max_level()
1018 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in copytexsubimage2d_max_level()
1327 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in teximage2d_max_level()
1333 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in teximage2d_max_level()
1631 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in texsubimage2d_max_level()
1637 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in texsubimage2d_max_level()
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Des31fNegativeBufferApiTests.cpp1239 maxSize = deLog2Floor32(maxTexSize) + 1; in framebuffer_texture2d()
1242 maxSize = deLog2Floor32(maxTexSize) + 1; in framebuffer_texture2d()
1631 log2Max3DTexSize = deLog2Floor32(max3DTexSize); in framebuffer_texture_layer()
1639 log2MaxTexSize = deLog2Floor32(maxTexSize); in framebuffer_texture_layer()
/external/deqp/framework/delibs/debase/
DdeInt32.h366 DE_INLINE int deLog2Floor32 (deInt32 a) in deLog2Floor32() function
379 int log2floor = deLog2Floor32(a); in deLog2Ceil32()
/external/deqp/modules/gles2/accuracy/
Des2aTextureMipmapTests.cpp158 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
455 int numLevels = deLog2Floor32(m_size)+1; in init()
Des2aTextureFilteringTests.cpp143 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
404 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
/external/deqp/modules/gles3/accuracy/
Des3aTextureMipmapTests.cpp150 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
443 int numLevels = deLog2Floor32(m_size)+1; in init()
Des3aTextureFilteringTests.cpp134 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
391 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp96 return deLog2Floor32(size)+1; in getNumMipLevels1D()
101 return deLog2Floor32(de::max(width, height))+1; in getNumMipLevels2D()
106 return deLog2Floor32(de::max(width, de::max(height, depth)))+1; in getNumMipLevels3D()
1046 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D()
1081 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D()
1122 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTextureCubeSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D()
1161 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D()
1200 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture3DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D()
1240 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D()
1443 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in copyTexImage1D()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageTests.cpp170 (deUint32)deLog2Floor32(deMax32(m_imageSize.x(), deMax32(m_imageSize.y(), m_imageSize.z()))) + 1, in createInstance()
DvktPipelineImageViewTests.cpp322 return deLog2Floor32(deMax32(imageSize.x(), deMax32(imageSize.y(), imageSize.z()))) + 1; in getNumLevels()

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