/external/deqp/modules/gles2/functional/ |
D | es2fTextureSpecificationTests.cpp | 482 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTex2D() 520 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTexCube() 627 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() 669 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() 718 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() 767 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() 829 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() 874 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() 921 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() 985 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() [all …]
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D | es2fTextureCompletenessTests.cpp | 282 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() 351 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() 404 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() 510 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() 614 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() 686 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() 755 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() 868 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() 951 …ext(), "last_level_missing", "", IVec2(128, 64), de::max(deLog2Floor32(128), deLog2Floor32(64))… in init()
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D | es2fNegativeTextureApiTests.cpp | 221 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init() 234 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init() 670 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init() 678 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init() 1001 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init() 1016 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init() 1317 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init() 1325 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init() 1617 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init() 1632 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init() [all …]
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D | es2fTextureSizeTests.cpp | 99 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() 232 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
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D | es2fTextureUnitTests.cpp | 645 int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init() 854 …int numLevels = mipmaps ? deLog2Floor32(de::max(texture->getWidth(), texture->getHeight()))+1… in render() 876 int numLevels = mipmaps ? deLog2Floor32(texture->getSize())+1 : 1; in render()
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D | es2fTextureMipmapTests.cpp | 162 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() 512 int numLevels = deLog2Floor32(m_size)+1; in init() 818 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in iterate() 956 const int numLevels = deLog2Floor32(m_size)+1; in iterate()
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D | es2fTextureFilteringTests.cpp | 174 int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() 437 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
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D | es2fVertexTextureTests.cpp | 488 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init() 794 const int numLevels = mipmaps ? deLog2Floor32(texWidth)+1 : 1; in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeTextureApiTests.cpp | 243 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init() 249 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init() 598 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init() 604 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init() 890 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init() 896 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init() 1198 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init() 1204 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init() 1496 …deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)… in init() 1502 …deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXT… in init() [all …]
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D | es3fTextureMipmapTests.cpp | 206 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() 551 int numLevels = deLog2Floor32(m_size)+1; in init() 857 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in iterate() 994 const int numLevels = deLog2Floor32(m_size)+1; in iterate() 1143 int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth))+1; in init() 1463 int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in init() 1670 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getBaseLevel() 1699 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in getMaxLevel() 1763 const int numLevels = deLog2Floor32(m_texSize)+1; in init() 1985 const int numLevels = deLog2Floor32(m_texSize)+1; in getBaseLevel() [all …]
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D | es3fTextureSizeTests.cpp | 99 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() 232 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
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D | es3fTextureSpecificationTests.cpp | 89 return (int)deLog2Floor32(de::max(width, height))+1; in maxLevelCount() 94 return (int)deLog2Floor32(de::max(width, de::max(height, depth)))+1; in maxLevelCount() 693 …Case (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) in BasicTexImageCubeCase() 702 …ecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) in BasicTexImageCubeCase() 890 …Case (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) in RandomOrderTexImageCubeCase() 898 …ecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) in RandomOrderTexImageCubeCase() 1271 …Case (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) in BasicTexSubImageCubeCase() 1279 …ecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) in BasicTexSubImageCubeCase() 1560 …Case (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) in TexSubImageCubeEmptyTexCase() 1568 …ecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) in TexSubImageCubeEmptyTexCase() [all …]
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D | es3fVertexTextureTests.cpp | 589 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init() 898 const int numLevels = mipmaps ? deLog2Floor32(texWidth)+1 : 1; in init() 1235 const int numLevels = deLog2Floor32(de::max(texWidth, texHeight)) + 1; in init() 1575 const int numLevels = deLog2Floor32(de::max(de::max(texWidth, texHeight), texDepth)) + 1; in init()
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D | es3fTextureFilteringTests.cpp | 174 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() 452 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() 739 const int numLevels = deLog2Floor32(de::max(m_width, m_height)) + 1; in init() 1004 const int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth)) + 1; in init()
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D | es3fTextureShadowTests.cpp | 484 int numLevels = deLog2Floor32(m_size)+1; in init() 781 int numLevels = deLog2Floor32(de::max(m_width, m_height)) + 1; in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeTextureApiTests.cpp | 238 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in compressedteximage2d_max_level() 244 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in compressedteximage2d_max_level() 686 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in copyteximage2d_max_level() 692 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in copyteximage2d_max_level() 1012 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in copytexsubimage2d_max_level() 1018 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in copytexsubimage2d_max_level() 1327 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in teximage2d_max_level() 1333 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in teximage2d_max_level() 1631 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; in texsubimage2d_max_level() 1637 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; in texsubimage2d_max_level() [all …]
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D | es31fNegativeBufferApiTests.cpp | 1239 maxSize = deLog2Floor32(maxTexSize) + 1; in framebuffer_texture2d() 1242 maxSize = deLog2Floor32(maxTexSize) + 1; in framebuffer_texture2d() 1631 log2Max3DTexSize = deLog2Floor32(max3DTexSize); in framebuffer_texture_layer() 1639 log2MaxTexSize = deLog2Floor32(maxTexSize); in framebuffer_texture_layer()
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/external/deqp/framework/delibs/debase/ |
D | deInt32.h | 366 DE_INLINE int deLog2Floor32 (deInt32 a) in deLog2Floor32() function 379 int log2floor = deLog2Floor32(a); in deLog2Ceil32()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureMipmapTests.cpp | 158 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() 455 int numLevels = deLog2Floor32(m_size)+1; in init()
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D | es2aTextureFilteringTests.cpp | 143 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() 404 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureMipmapTests.cpp | 150 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() 443 int numLevels = deLog2Floor32(m_size)+1; in init()
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D | es3aTextureFilteringTests.cpp | 134 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() 391 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 96 return deLog2Floor32(size)+1; in getNumMipLevels1D() 101 return deLog2Floor32(de::max(width, height))+1; in getNumMipLevels2D() 106 return deLog2Floor32(de::max(width, de::max(height, depth)))+1; in getNumMipLevels3D() 1046 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D() 1081 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D() 1122 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTextureCubeSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D() 1161 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D() 1200 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture3DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D() 1240 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in texImage3D() 1443 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID); in copyTexImage1D() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineImageTests.cpp | 170 (deUint32)deLog2Floor32(deMax32(m_imageSize.x(), deMax32(m_imageSize.y(), m_imageSize.z()))) + 1, in createInstance()
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D | vktPipelineImageViewTests.cpp | 322 return deLog2Floor32(deMax32(imageSize.x(), deMax32(imageSize.y(), imageSize.z()))) + 1; in getNumLevels()
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