Searched refs:devOutside (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/gpu/batches/ |
D | GrAAStrokeRectBatch.cpp | 79 void append(GrColor color, const SkRect& devOutside, const SkRect& devOutsideAssist, in append() argument 83 geometry.fDevOutside = devOutside; in append() 89 void appendAndUpdateBounds(GrColor color, const SkRect& devOutside, in appendAndUpdateBounds() argument 92 this->append(color, devOutside, devOutsideAssist, devInside, degenerate); in appendAndUpdateBounds() 146 const SkRect& devOutside, 378 const SkRect& devOutside, in generateAAStrokeRectGeometry() argument 401 inset = SkMinScalar(SK_Scalar1, devOutside.fRight - devInside.fRight); in generateAAStrokeRectGeometry() 402 inset = SkMinScalar(inset, devInside.fLeft - devOutside.fLeft); in generateAAStrokeRectGeometry() 403 inset = SkMinScalar(inset, devInside.fTop - devOutside.fTop); in generateAAStrokeRectGeometry() 405 inset = SK_ScalarHalf * SkMinScalar(inset, devOutside.fBottom - devInside.fBottom); in generateAAStrokeRectGeometry() [all …]
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D | GrRectBatchFactory.cpp | 22 SkRect devOutside, devInside; in CreateAAFillNestedRects() local 23 viewMatrix.mapRect(&devOutside, rects[0]); in CreateAAFillNestedRects() 26 return GrAAStrokeRectBatch::Create(color, viewMatrix, devOutside, devOutside, devInside, true, in CreateAAFillNestedRects()
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D | GrAAStrokeRectBatch.h | 24 const SkRect& devOutside,
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