Home
last modified time | relevance | path

Searched refs:draw_delete_fragment_shader (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_fs.c68 draw_delete_fragment_shader(struct draw_context *draw, in draw_delete_fragment_shader() function
Ddraw_context.h183 void draw_delete_fragment_shader(struct draw_context *draw,
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_state_shader.c192 draw_delete_fragment_shader(softpipe->draw, var->draw_shader); in softpipe_delete_fs_state()
198 draw_delete_fragment_shader(softpipe->draw, state->draw_shader); in softpipe_delete_fs_state()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_fs.c98 draw_delete_fragment_shader(svga->swtnl.draw, fs->draw_shader); in svga_delete_fs_state()
/external/mesa3d/src/gallium/drivers/i915/
DTODO37 - i915_delete_fs_state doesn't call draw_delete_fragment_shader. Why?
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_fs.c1483 draw_delete_fragment_shader(llvmpipe->draw, shader->draw_data); in llvmpipe_delete_fs_state()