Searched refs:drawpix (Results 1 – 7 of 7) sorted by relevance
207 assert(shaderIndex < Elements(st->drawpix.shaders)); in st_make_drawpix_z_stencil_program()209 if (st->drawpix.shaders[shaderIndex]) { in st_make_drawpix_z_stencil_program()211 return st->drawpix.shaders[shaderIndex]; in st_make_drawpix_z_stencil_program()285 st->drawpix.shaders[shaderIndex] = fp; in st_make_drawpix_z_stencil_program()299 if (!st->drawpix.vert_shaders[passColor]) { in make_passthrough_vertex_shader()324 st->drawpix.vert_shaders[passColor] = in make_passthrough_vertex_shader()328 return st->drawpix.vert_shaders[passColor]; in make_passthrough_vertex_shader()1654 for (i = 0; i < Elements(st->drawpix.shaders); i++) { in st_destroy_drawpix()1655 if (st->drawpix.shaders[i]) in st_destroy_drawpix()1656 _mesa_reference_fragprog(st->ctx, &st->drawpix.shaders[i], NULL); in st_destroy_drawpix()[all …]
166 } drawpix; member
42 drawpix.c \117 drawpix.obj,\202 drawpix.obj : drawpix.c
2291 struct drawpix_state *drawpix = &ctx->Meta->DrawPix; in init_draw_stencil_pixels() local2295 assert(drawpix->StencilFP == 0); in init_draw_stencil_pixels()2305 _mesa_GenPrograms(1, &drawpix->StencilFP); in init_draw_stencil_pixels()2306 _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->StencilFP); in init_draw_stencil_pixels()2325 struct drawpix_state *drawpix = &ctx->Meta->DrawPix; in init_draw_depth_pixels() local2329 assert(drawpix->DepthFP == 0); in init_draw_depth_pixels()2339 _mesa_GenPrograms(1, &drawpix->DepthFP); in init_draw_depth_pixels()2340 _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->DepthFP); in init_draw_depth_pixels()2357 struct drawpix_state *drawpix = &ctx->Meta->DrawPix; in _mesa_meta_DrawPixels() local2490 if (drawpix->ArrayObj == 0) { in _mesa_meta_DrawPixels()[all …]
34 $(SRCDIR)main/drawpix.c \
64 'main/drawpix.c',
386 - fixed memory leaks in context.c and drawpix.c