Searched refs:drop_count (Results 1 – 6 of 6) sorted by relevance
119 drop_count = 0131 drop_count += 1137 drop_rate = float(drop_count) / (n - 1) if n > 1 else 0
280 size_t drop_count; in TEST() local282 Packet* packet = buffer.GetNextPacket(&drop_count); in TEST()283 EXPECT_EQ(0u, drop_count); in TEST()
78 int drop_count = 0; in RecycleFramesUntilKeyFrame() local85 ++drop_count; in RecycleFramesUntilKeyFrame()88 return drop_count; in RecycleFramesUntilKeyFrame()92 return drop_count; in RecycleFramesUntilKeyFrame()
1683 void BeginBody(int drop_count);
2030 int drop_count) in HLeaveInlined() argument2032 drop_count_(drop_count) { } in HLeaveInlined()
1126 void HGraphBuilder::LoopBuilder::BeginBody(int drop_count) { in BeginBody() argument1131 env->Drop(drop_count); in BeginBody()