Searched refs:eglGetCurrentContext (Results 1 – 14 of 14) sorted by relevance
19 { "eglGetCurrentContext", (deFunctionPtr)eglGetCurrentContext },
26 { "eglGetCurrentContext", (deFunctionPtr)eglGetCurrentContext },
26 dst->getCurrentContext = (eglGetCurrentContextFunc) loader->get("eglGetCurrentContext");
33 #define eglGetCurrentContext eglwGetCurrentContext macro
15 eglGetCurrentContext
808 eglGetCurrentContext(void) in eglGetCurrentContext() function883 { "eglGetCurrentContext", (_EGLProc) eglGetCurrentContext }, in eglGetProcAddress()
612 eglContext = new EglBase14.Context(EGL14.eglGetCurrentContext()); in onSurfaceCreated()614 eglContext = new EglBase10.Context(((EGL10) EGLContext.getEGL()).eglGetCurrentContext()); in onSurfaceCreated()
304 EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void);
33 eglw::EGLContext eglGetCurrentContext (void);
286 eglw::EGLContext CallLogWrapper::eglGetCurrentContext () function in CallLogWrapper289 m_log << TestLog::Message << "eglGetCurrentContext(" << ");" << TestLog::EndMessage;
106 const EGLContext gotContext = eglGetCurrentContext(); in executeForContext()
919 expectNoContext(eglGetCurrentContext()); in init()926 expectNoContext(eglGetCurrentContext()); in init()
22 "eglGetCurrentContext",
1057 EGLContext currentContext = mEgl.eglGetCurrentContext(); in verifyContext()