Searched refs:enabledFragTargets (Results 1 – 1 of 1) sorted by relevance
536 GLbitfield enabledFragTargets = 0x0; in update_texture_state() local551 enabledFragTargets |= fprog->TexturesUsed[unit]; in update_texture_state()555 enabledFragTargets |= texUnit->Enabled; in update_texture_state()558 enabledTargets = enabledVertTargets | enabledFragTargets; in update_texture_state()623 if (enabledFragTargets) in update_texture_state()