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Searched refs:enabledFragTargets (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexstate.c536 GLbitfield enabledFragTargets = 0x0; in update_texture_state() local
551 enabledFragTargets |= fprog->TexturesUsed[unit]; in update_texture_state()
555 enabledFragTargets |= texUnit->Enabled; in update_texture_state()
558 enabledTargets = enabledVertTargets | enabledFragTargets; in update_texture_state()
623 if (enabledFragTargets) in update_texture_state()