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Searched refs:enabledFragUnits (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexstate.c498 GLbitfield enabledFragUnits = 0x0; in update_texture_state() local
624 enabledFragUnits |= (1 << unit); in update_texture_state()
637 ctx->Texture._EnabledCoordUnits = enabledFragUnits; in update_texture_state()