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Searched refs:ensureFSCoords2D (Results 1 – 18 of 18) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.h47 virtual SkString ensureFSCoords2D(const GrGLSLTransformedCoordsArray& coords, int index) = 0;
150 virtual SkString ensureFSCoords2D(const GrGLSLTransformedCoordsArray& coords,
DGrGLSLFragmentShaderBuilder.cpp109 SkString GrGLSLFragmentShaderBuilder::ensureFSCoords2D(const GrGLSLTransformedCoordsArray& coords, in ensureFSCoords2D() function in GrGLSLFragmentShaderBuilder
/external/skia/src/effects/
DSkAlphaThresholdFilter.cpp176 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
177 SkString maskCoords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 1); in emitCode()
DSkMagnifierImageFilter.cpp133 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
DSkMorphologyImageFilter.cpp285 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
DSkDisplacementMapEffect.cpp566 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 1); in emitCode()
DSkPerlinNoiseShader.cpp599 SkString vCoords = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
DSkLightingImageFilter.cpp1753 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
/external/skia/src/effects/gradients/
DSkTwoPointConicalGradient_gpu.cpp525 SkString coords2DString = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
734 SkString coords2DString = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
991 SkString coords2DString = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
1228 SkString coords2DString = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
DSkSweepGradient.cpp207 SkString coords2D = args.fFragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
DSkRadialGradient.cpp330 t.append(args.fFragBuilder->ensureFSCoords2D(args.fCoords, 0)); in emitCode()
DSkLinearGradient.cpp447 SkString t = args.fFragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
/external/skia/src/gpu/effects/
DGrBicubicEffect.cpp72 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
DGrConvolutionEffect.cpp54 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
DGrTextureDomain.cpp196 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
DGrMatrixConvolutionEffect.cpp65 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
/external/skia/gm/
Ddcshader.cpp72 fragBuilder->ensureFSCoords2D(args.fCoords, 0).c_str()); in onCreateGLSLInstance()
/external/skia/experimental/SkPerlinNoiseShader2/
DSkPerlinNoiseShader2.cpp737 SkString vCoords = fsBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
1140 SkString vCoords = fsBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()