Searched refs:ensureFSCoords2D (Results 1 – 18 of 18) sorted by relevance
/external/skia/src/gpu/glsl/ |
D | GrGLSLFragmentShaderBuilder.h | 47 virtual SkString ensureFSCoords2D(const GrGLSLTransformedCoordsArray& coords, int index) = 0; 150 virtual SkString ensureFSCoords2D(const GrGLSLTransformedCoordsArray& coords,
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D | GrGLSLFragmentShaderBuilder.cpp | 109 SkString GrGLSLFragmentShaderBuilder::ensureFSCoords2D(const GrGLSLTransformedCoordsArray& coords, in ensureFSCoords2D() function in GrGLSLFragmentShaderBuilder
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/external/skia/src/effects/ |
D | SkAlphaThresholdFilter.cpp | 176 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode() 177 SkString maskCoords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 1); in emitCode()
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D | SkMagnifierImageFilter.cpp | 133 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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D | SkMorphologyImageFilter.cpp | 285 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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D | SkDisplacementMapEffect.cpp | 566 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 1); in emitCode()
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D | SkPerlinNoiseShader.cpp | 599 SkString vCoords = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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D | SkLightingImageFilter.cpp | 1753 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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/external/skia/src/effects/gradients/ |
D | SkTwoPointConicalGradient_gpu.cpp | 525 SkString coords2DString = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode() 734 SkString coords2DString = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode() 991 SkString coords2DString = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode() 1228 SkString coords2DString = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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D | SkSweepGradient.cpp | 207 SkString coords2D = args.fFragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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D | SkRadialGradient.cpp | 330 t.append(args.fFragBuilder->ensureFSCoords2D(args.fCoords, 0)); in emitCode()
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D | SkLinearGradient.cpp | 447 SkString t = args.fFragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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/external/skia/src/gpu/effects/ |
D | GrBicubicEffect.cpp | 72 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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D | GrConvolutionEffect.cpp | 54 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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D | GrTextureDomain.cpp | 196 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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D | GrMatrixConvolutionEffect.cpp | 65 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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/external/skia/gm/ |
D | dcshader.cpp | 72 fragBuilder->ensureFSCoords2D(args.fCoords, 0).c_str()); in onCreateGLSLInstance()
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/external/skia/experimental/SkPerlinNoiseShader2/ |
D | SkPerlinNoiseShader2.cpp | 737 SkString vCoords = fsBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode() 1140 SkString vCoords = fsBuilder->ensureFSCoords2D(args.fCoords, 0); in emitCode()
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