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Searched refs:equation (Results 1 – 25 of 66) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dclip.c56 GLfloat equation[4]; in _mesa_ClipPlane() local
65 equation[0] = (GLfloat) eq[0]; in _mesa_ClipPlane()
66 equation[1] = (GLfloat) eq[1]; in _mesa_ClipPlane()
67 equation[2] = (GLfloat) eq[2]; in _mesa_ClipPlane()
68 equation[3] = (GLfloat) eq[3]; in _mesa_ClipPlane()
81 _mesa_transform_vector( equation, equation, in _mesa_ClipPlane()
84 if (TEST_EQ_4V(ctx->Transform.EyeUserPlane[p], equation)) in _mesa_ClipPlane()
88 COPY_4FV(ctx->Transform.EyeUserPlane[p], equation); in _mesa_ClipPlane()
95 ctx->Driver.ClipPlane( ctx, plane, equation ); in _mesa_ClipPlane()
100 _mesa_GetClipPlane( GLenum plane, GLdouble *equation ) in _mesa_GetClipPlane() argument
[all …]
Dclip.h42 _mesa_ClipPlane( GLenum plane, const GLdouble *equation );
45 _mesa_GetClipPlane( GLenum plane, GLdouble *equation );
Des1_conversion.h11 _es_ClipPlanef(GLenum plane, const GLfloat *equation);
14 _es_ClipPlanex(GLenum plane, const GLfixed *equation);
46 _es_GetClipPlanef(GLenum plane, GLfloat *equation);
49 _es_GetClipPlanex(GLenum plane, GLfixed *equation);
Des1_conversion.c60 _es_ClipPlanef(GLenum plane, const GLfloat *equation) in _es_ClipPlanef() argument
66 converted_equation[i] = (GLdouble) (equation[i]); in _es_ClipPlanef()
73 _es_ClipPlanex(GLenum plane, const GLfixed *equation) in _es_ClipPlanex() argument
79 converted_equation[i] = (GLdouble) (equation[i] / 65536.0); in _es_ClipPlanex()
210 _es_GetClipPlanef(GLenum plane, GLfloat *equation) in _es_GetClipPlanef() argument
217 equation[i] = (GLfloat) (converted_equation[i]); in _es_GetClipPlanef()
222 _es_GetClipPlanex(GLenum plane, GLfixed *equation) in _es_GetClipPlanex() argument
229 equation[i] = (GLfixed) (converted_equation[i] * 65536); in _es_GetClipPlanex()
/external/deqp/modules/gles31/functional/
Des31fNegativeAdvancedBlendEquationTests.cpp81 std::string getShaderLayoutEquation (BlendEquation equation) in getShaderLayoutEquation() argument
83 switch (equation) in getShaderLayoutEquation()
107 glw::GLenum getEquation (BlendEquation equation) in getEquation() argument
109 switch (equation) in getEquation()
147 std::string generateFragmentShaderSource (NegativeTestContext& ctx, BlendEquation equation) in generateFragmentShaderSource() argument
155 << "layout(" << getShaderLayoutEquation(equation) << ") out;\n" in generateFragmentShaderSource()
165 glu::ProgramSources generateProgramSources (NegativeTestContext& ctx, BlendEquation equation) in generateProgramSources() argument
169 << glu::FragmentSource(generateFragmentShaderSource(ctx, equation)); in generateProgramSources()
Des31fAdvancedBlendTests.cpp89 static const char* getEquationName (glw::GLenum equation) in getEquationName() argument
91 switch (equation) in getEquationName()
185 const char* getBlendLayoutQualifier (rr::BlendEquationAdvanced equation) in getBlendLayoutQualifier() argument
206 DE_ASSERT(de::inBounds<int>(equation, 0, rr::BLENDEQUATION_ADVANCED_LAST)); in getBlendLayoutQualifier()
207 return s_qualifiers[equation]; in getBlendLayoutQualifier()
210 glu::ProgramSources getBlendProgramSrc (rr::BlendEquationAdvanced equation, glu::RenderContext& ren… in getBlendProgramSrc() argument
236 args["SUPPORT_QUALIFIER"] = getBlendLayoutQualifier(equation); in getBlendProgramSrc()
/external/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.cpp19 static const char* specific_layout_qualifier_name(GrBlendEquation equation) { in specific_layout_qualifier_name() argument
20 SkASSERT(GrBlendEquationIsAdvanced(equation)); in specific_layout_qualifier_name()
39 return kLayoutQualifierNames[equation - kFirstAdvancedGrBlendEquation]; in specific_layout_qualifier_name()
240 void GrGLSLFragmentShaderBuilder::enableAdvancedBlendEquationIfNeeded(GrBlendEquation equation) { in enableAdvancedBlendEquationIfNeeded() argument
241 SkASSERT(GrBlendEquationIsAdvanced(equation)); in enableAdvancedBlendEquationIfNeeded()
251 this->addLayoutQualifier(specific_layout_qualifier_name(equation), kOut_InterfaceQualifier); in enableAdvancedBlendEquationIfNeeded()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceUtils.hpp47 rr::BlendEquation mapGLBlendEquation (deUint32 equation);
48 rr::BlendEquationAdvanced mapGLBlendEquationAdvanced (deUint32 equation);
DsglrReferenceUtils.cpp251 rr::BlendEquation mapGLBlendEquation (deUint32 equation) in mapGLBlendEquation() argument
253 switch (equation) in mapGLBlendEquation()
266 rr::BlendEquationAdvanced mapGLBlendEquationAdvanced (deUint32 equation) in mapGLBlendEquationAdvanced() argument
268 switch (equation) in mapGLBlendEquationAdvanced()
/external/skia/src/gpu/vk/
DGrVkPipeline.cpp303 static VkBlendOp blend_equation_to_vk_blend_op(GrBlendEquation equation) { in blend_equation_to_vk_blend_op() argument
314 SkASSERT((unsigned)equation < kGrBlendCoeffCnt); in blend_equation_to_vk_blend_op()
315 return gTable[equation]; in blend_equation_to_vk_blend_op()
353 GrBlendEquation equation = blendInfo.fEquation; in setup_color_blend_state() local
356 bool blendOff = (kAdd_GrBlendEquation == equation || kSubtract_GrBlendEquation == equation) && in setup_color_blend_state()
364 attachmentState->colorBlendOp = blend_equation_to_vk_blend_op(equation); in setup_color_blend_state()
367 attachmentState->alphaBlendOp = blend_equation_to_vk_blend_op(equation); in setup_color_blend_state()
/external/skia/include/gpu/
DGrCaps.h184 bool canUseAdvancedBlendEquation(GrBlendEquation equation) const { in canUseAdvancedBlendEquation() argument
185 SkASSERT(GrBlendEquationIsAdvanced(equation)); in canUseAdvancedBlendEquation()
186 return SkToBool(fAdvBlendEqBlacklist & (1 << equation)); in canUseAdvancedBlendEquation()
DGrBlend.h177 inline bool GrBlendEquationIsAdvanced(GrBlendEquation equation) { in GrBlendEquationIsAdvanced() argument
178 return equation >= kFirstAdvancedGrBlendEquation; in GrBlendEquationIsAdvanced()
/external/deqp/modules/glshared/
DglsInteractionTestUtil.hpp45 deUint32 equation; member
50 : equation (0) in BlendState()
DglsInteractionTestUtil.cpp194 …state.blendRGBState.equation = rnd.choose<deUint32>(DE_ARRAY_BEGIN(blendEquationsES2), DE_ARRAY_EN… in computeRandomRenderState()
198 …state.blendAState.equation = rnd.choose<deUint32>(DE_ARRAY_BEGIN(blendEquationsES2), DE_ARRAY_END… in computeRandomRenderState()
204 …state.blendRGBState.equation = rnd.choose<deUint32>(DE_ARRAY_BEGIN(blendEquations), DE_ARRAY_END(b… in computeRandomRenderState()
208 …state.blendAState.equation = rnd.choose<deUint32>(DE_ARRAY_BEGIN(blendEquations), DE_ARRAY_END(bl… in computeRandomRenderState()
/external/eigen/unsupported/Eigen/src/SVD/
DTODOBdcsvd.txt19 …1) solve the secular equation (Characteristic equation) on the values that are not null (zi!=0 and…
/external/deqp/framework/referencerenderer/
DrrRenderState.hpp198 BlendEquation equation; member
203 : equation (BLENDEQUATION_ADD) in BlendState()
/external/opencv3/doc/py_tutorials/py_feature2d/py_features_harris/
Dpy_features_harris.markdown27 second term. Applying Taylor Expansion to above equation and using some mathematical steps (please
28 refer any standard text books you like for full derivation), we get the final equation as:
40 Then comes the main part. After this, they created a score, basically an equation, which will
73 - **k** - Harris detector free parameter in the equation.
/external/opencv3/doc/py_tutorials/py_video/py_lucas_kanade/
Dpy_lucas_kanade.markdown43 get the following equation:
51 Above equation is called Optical Flow equation. In it, we can find \f$f_x\f$ and \f$f_y\f$, they ar…
53 one equation with two unknown variables. So several methods are provided to solve this problem and
62 method. Below is the final solution which is two equation-two unknown problem and solve to get the
/external/libvorbis/doc/
DVorbis_I_spec.css97 table.equation {width:100%;}
98 .equation td{text-align:center; }
99 td.equation { margin-top:1em; margin-bottom:1em; }
100 td.equation-label { width:5%; text-align:center; }
/external/deqp/modules/gles2/functional/
Des2fRandomFragmentOpTests.cpp90 dst.equation = sglr::rr_util::mapGLBlendEquation(src.equation); in translateBlendState()
193 wrapper.glBlendEquationSeparate(state.blendRGBState.equation, state.blendAState.equation); in setGLState()
/external/deqp/modules/gles3/functional/
Des3fRandomFragmentOpTests.cpp90 dst.equation = sglr::rr_util::mapGLBlendEquation(src.equation); in translateBlendState()
193 wrapper.glBlendEquationSeparate(state.blendRGBState.equation, state.blendAState.equation); in setGLState()
/external/opencv3/doc/tutorials/features2d/trackingmotion/harris_detector/
Dharris_detector.markdown57 in intensity. Hence, we have to maximize the equation above, specifically the term:
65 - Expanding the equation and cancelling properly:
96 - So, our equation now is:
/external/opencv3/doc/py_tutorials/py_core/py_image_arithmetics/
Dpy_image_arithmetics.markdown39 blending or transparency. Images are added as per the equation below:
47 is given 0.3. cv2.addWeighted() applies following equation on the image.
/external/skia/src/gpu/effects/
DGrCustomXfermode.cpp56 static bool can_use_hw_blend_equation(GrBlendEquation equation, in can_use_hw_blend_equation() argument
68 if (caps.canUseAdvancedBlendEquation(equation)) { in can_use_hw_blend_equation()
/external/opencv3/doc/py_tutorials/py_imgproc/py_houghcircles/
Dpy_houghcircles.markdown16 equation, we can see we have 3 parameters, so we need a 3D accumulator for hough transform, which

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