/external/mesa3d/src/mesa/main/ |
D | clip.c | 56 GLfloat equation[4]; in _mesa_ClipPlane() local 65 equation[0] = (GLfloat) eq[0]; in _mesa_ClipPlane() 66 equation[1] = (GLfloat) eq[1]; in _mesa_ClipPlane() 67 equation[2] = (GLfloat) eq[2]; in _mesa_ClipPlane() 68 equation[3] = (GLfloat) eq[3]; in _mesa_ClipPlane() 81 _mesa_transform_vector( equation, equation, in _mesa_ClipPlane() 84 if (TEST_EQ_4V(ctx->Transform.EyeUserPlane[p], equation)) in _mesa_ClipPlane() 88 COPY_4FV(ctx->Transform.EyeUserPlane[p], equation); in _mesa_ClipPlane() 95 ctx->Driver.ClipPlane( ctx, plane, equation ); in _mesa_ClipPlane() 100 _mesa_GetClipPlane( GLenum plane, GLdouble *equation ) in _mesa_GetClipPlane() argument [all …]
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D | clip.h | 42 _mesa_ClipPlane( GLenum plane, const GLdouble *equation ); 45 _mesa_GetClipPlane( GLenum plane, GLdouble *equation );
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D | es1_conversion.h | 11 _es_ClipPlanef(GLenum plane, const GLfloat *equation); 14 _es_ClipPlanex(GLenum plane, const GLfixed *equation); 46 _es_GetClipPlanef(GLenum plane, GLfloat *equation); 49 _es_GetClipPlanex(GLenum plane, GLfixed *equation);
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D | es1_conversion.c | 60 _es_ClipPlanef(GLenum plane, const GLfloat *equation) in _es_ClipPlanef() argument 66 converted_equation[i] = (GLdouble) (equation[i]); in _es_ClipPlanef() 73 _es_ClipPlanex(GLenum plane, const GLfixed *equation) in _es_ClipPlanex() argument 79 converted_equation[i] = (GLdouble) (equation[i] / 65536.0); in _es_ClipPlanex() 210 _es_GetClipPlanef(GLenum plane, GLfloat *equation) in _es_GetClipPlanef() argument 217 equation[i] = (GLfloat) (converted_equation[i]); in _es_GetClipPlanef() 222 _es_GetClipPlanex(GLenum plane, GLfixed *equation) in _es_GetClipPlanex() argument 229 equation[i] = (GLfixed) (converted_equation[i] * 65536); in _es_GetClipPlanex()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeAdvancedBlendEquationTests.cpp | 81 std::string getShaderLayoutEquation (BlendEquation equation) in getShaderLayoutEquation() argument 83 switch (equation) in getShaderLayoutEquation() 107 glw::GLenum getEquation (BlendEquation equation) in getEquation() argument 109 switch (equation) in getEquation() 147 std::string generateFragmentShaderSource (NegativeTestContext& ctx, BlendEquation equation) in generateFragmentShaderSource() argument 155 << "layout(" << getShaderLayoutEquation(equation) << ") out;\n" in generateFragmentShaderSource() 165 glu::ProgramSources generateProgramSources (NegativeTestContext& ctx, BlendEquation equation) in generateProgramSources() argument 169 << glu::FragmentSource(generateFragmentShaderSource(ctx, equation)); in generateProgramSources()
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D | es31fAdvancedBlendTests.cpp | 89 static const char* getEquationName (glw::GLenum equation) in getEquationName() argument 91 switch (equation) in getEquationName() 185 const char* getBlendLayoutQualifier (rr::BlendEquationAdvanced equation) in getBlendLayoutQualifier() argument 206 DE_ASSERT(de::inBounds<int>(equation, 0, rr::BLENDEQUATION_ADVANCED_LAST)); in getBlendLayoutQualifier() 207 return s_qualifiers[equation]; in getBlendLayoutQualifier() 210 glu::ProgramSources getBlendProgramSrc (rr::BlendEquationAdvanced equation, glu::RenderContext& ren… in getBlendProgramSrc() argument 236 args["SUPPORT_QUALIFIER"] = getBlendLayoutQualifier(equation); in getBlendProgramSrc()
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/external/skia/src/gpu/glsl/ |
D | GrGLSLFragmentShaderBuilder.cpp | 19 static const char* specific_layout_qualifier_name(GrBlendEquation equation) { in specific_layout_qualifier_name() argument 20 SkASSERT(GrBlendEquationIsAdvanced(equation)); in specific_layout_qualifier_name() 39 return kLayoutQualifierNames[equation - kFirstAdvancedGrBlendEquation]; in specific_layout_qualifier_name() 240 void GrGLSLFragmentShaderBuilder::enableAdvancedBlendEquationIfNeeded(GrBlendEquation equation) { in enableAdvancedBlendEquationIfNeeded() argument 241 SkASSERT(GrBlendEquationIsAdvanced(equation)); in enableAdvancedBlendEquationIfNeeded() 251 this->addLayoutQualifier(specific_layout_qualifier_name(equation), kOut_InterfaceQualifier); in enableAdvancedBlendEquationIfNeeded()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceUtils.hpp | 47 rr::BlendEquation mapGLBlendEquation (deUint32 equation); 48 rr::BlendEquationAdvanced mapGLBlendEquationAdvanced (deUint32 equation);
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D | sglrReferenceUtils.cpp | 251 rr::BlendEquation mapGLBlendEquation (deUint32 equation) in mapGLBlendEquation() argument 253 switch (equation) in mapGLBlendEquation() 266 rr::BlendEquationAdvanced mapGLBlendEquationAdvanced (deUint32 equation) in mapGLBlendEquationAdvanced() argument 268 switch (equation) in mapGLBlendEquationAdvanced()
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/external/skia/src/gpu/vk/ |
D | GrVkPipeline.cpp | 303 static VkBlendOp blend_equation_to_vk_blend_op(GrBlendEquation equation) { in blend_equation_to_vk_blend_op() argument 314 SkASSERT((unsigned)equation < kGrBlendCoeffCnt); in blend_equation_to_vk_blend_op() 315 return gTable[equation]; in blend_equation_to_vk_blend_op() 353 GrBlendEquation equation = blendInfo.fEquation; in setup_color_blend_state() local 356 bool blendOff = (kAdd_GrBlendEquation == equation || kSubtract_GrBlendEquation == equation) && in setup_color_blend_state() 364 attachmentState->colorBlendOp = blend_equation_to_vk_blend_op(equation); in setup_color_blend_state() 367 attachmentState->alphaBlendOp = blend_equation_to_vk_blend_op(equation); in setup_color_blend_state()
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/external/skia/include/gpu/ |
D | GrCaps.h | 184 bool canUseAdvancedBlendEquation(GrBlendEquation equation) const { in canUseAdvancedBlendEquation() argument 185 SkASSERT(GrBlendEquationIsAdvanced(equation)); in canUseAdvancedBlendEquation() 186 return SkToBool(fAdvBlendEqBlacklist & (1 << equation)); in canUseAdvancedBlendEquation()
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D | GrBlend.h | 177 inline bool GrBlendEquationIsAdvanced(GrBlendEquation equation) { in GrBlendEquationIsAdvanced() argument 178 return equation >= kFirstAdvancedGrBlendEquation; in GrBlendEquationIsAdvanced()
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/external/deqp/modules/glshared/ |
D | glsInteractionTestUtil.hpp | 45 deUint32 equation; member 50 : equation (0) in BlendState()
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D | glsInteractionTestUtil.cpp | 194 …state.blendRGBState.equation = rnd.choose<deUint32>(DE_ARRAY_BEGIN(blendEquationsES2), DE_ARRAY_EN… in computeRandomRenderState() 198 …state.blendAState.equation = rnd.choose<deUint32>(DE_ARRAY_BEGIN(blendEquationsES2), DE_ARRAY_END… in computeRandomRenderState() 204 …state.blendRGBState.equation = rnd.choose<deUint32>(DE_ARRAY_BEGIN(blendEquations), DE_ARRAY_END(b… in computeRandomRenderState() 208 …state.blendAState.equation = rnd.choose<deUint32>(DE_ARRAY_BEGIN(blendEquations), DE_ARRAY_END(bl… in computeRandomRenderState()
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/external/eigen/unsupported/Eigen/src/SVD/ |
D | TODOBdcsvd.txt | 19 …1) solve the secular equation (Characteristic equation) on the values that are not null (zi!=0 and…
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/external/deqp/framework/referencerenderer/ |
D | rrRenderState.hpp | 198 BlendEquation equation; member 203 : equation (BLENDEQUATION_ADD) in BlendState()
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/external/opencv3/doc/py_tutorials/py_feature2d/py_features_harris/ |
D | py_features_harris.markdown | 27 second term. Applying Taylor Expansion to above equation and using some mathematical steps (please 28 refer any standard text books you like for full derivation), we get the final equation as: 40 Then comes the main part. After this, they created a score, basically an equation, which will 73 - **k** - Harris detector free parameter in the equation.
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/external/opencv3/doc/py_tutorials/py_video/py_lucas_kanade/ |
D | py_lucas_kanade.markdown | 43 get the following equation: 51 Above equation is called Optical Flow equation. In it, we can find \f$f_x\f$ and \f$f_y\f$, they ar… 53 one equation with two unknown variables. So several methods are provided to solve this problem and 62 method. Below is the final solution which is two equation-two unknown problem and solve to get the
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/external/libvorbis/doc/ |
D | Vorbis_I_spec.css | 97 table.equation {width:100%;} 98 .equation td{text-align:center; } 99 td.equation { margin-top:1em; margin-bottom:1em; } 100 td.equation-label { width:5%; text-align:center; }
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/external/deqp/modules/gles2/functional/ |
D | es2fRandomFragmentOpTests.cpp | 90 dst.equation = sglr::rr_util::mapGLBlendEquation(src.equation); in translateBlendState() 193 wrapper.glBlendEquationSeparate(state.blendRGBState.equation, state.blendAState.equation); in setGLState()
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/external/deqp/modules/gles3/functional/ |
D | es3fRandomFragmentOpTests.cpp | 90 dst.equation = sglr::rr_util::mapGLBlendEquation(src.equation); in translateBlendState() 193 wrapper.glBlendEquationSeparate(state.blendRGBState.equation, state.blendAState.equation); in setGLState()
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/external/opencv3/doc/tutorials/features2d/trackingmotion/harris_detector/ |
D | harris_detector.markdown | 57 in intensity. Hence, we have to maximize the equation above, specifically the term: 65 - Expanding the equation and cancelling properly: 96 - So, our equation now is:
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/external/opencv3/doc/py_tutorials/py_core/py_image_arithmetics/ |
D | py_image_arithmetics.markdown | 39 blending or transparency. Images are added as per the equation below: 47 is given 0.3. cv2.addWeighted() applies following equation on the image.
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/external/skia/src/gpu/effects/ |
D | GrCustomXfermode.cpp | 56 static bool can_use_hw_blend_equation(GrBlendEquation equation, in can_use_hw_blend_equation() argument 68 if (caps.canUseAdvancedBlendEquation(equation)) { in can_use_hw_blend_equation()
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/external/opencv3/doc/py_tutorials/py_imgproc/py_houghcircles/ |
D | py_houghcircles.markdown | 16 equation, we can see we have 3 parameters, so we need a 3D accumulator for hough transform, which
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