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Searched refs:evergreen_pipe_shader_ps (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/
Dr600_pipe.h495 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
Dr600_state_common.c1086 evergreen_pipe_shader_ps(ctx, rctx->ps_shader->current); in r600_update_derived_state()
Devergreen_state.c2967 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader) in evergreen_pipe_shader_ps() function
Dr600_shader.c95 evergreen_pipe_shader_ps(ctx, shader); in r600_pipe_shader()