Searched refs:fBaseFrequencyUni (Results 1 – 2 of 2) sorted by relevance
621 GrGLSLProgramDataManager::UniformHandle fBaseFrequencyUni; member in GrGLPerlinNoise2739 fBaseFrequencyUni = uniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()742 const char* baseFrequencyUni = uniformHandler->getUniformCStr(fBaseFrequencyUni); in emitCode()1018 pdman.set2f(fBaseFrequencyUni, baseFrequency.fX, baseFrequency.fY); in onSetData()1041 GrGLSLProgramDataManager::UniformHandle fBaseFrequencyUni; member in GrGLImprovedPerlinNoise1142 fBaseFrequencyUni = uniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()1145 const char* baseFrequencyUni = uniformHandler->getUniformCStr(fBaseFrequencyUni); in emitCode()1290 pdman.set2f(fBaseFrequencyUni, baseFrequency.fX, baseFrequency.fY); in onSetData()
484 GrGLSLProgramDataManager::UniformHandle fBaseFrequencyUni; member in GrGLPerlinNoise601 fBaseFrequencyUni = uniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()604 const char* baseFrequencyUni = uniformHandler->getUniformCStr(fBaseFrequencyUni); in emitCode()880 pdman.set2f(fBaseFrequencyUni, baseFrequency.fX, baseFrequency.fY); in onSetData()