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Searched refs:fBaseFrequencyX (Results 1 – 4 of 4) sorted by relevance

/external/skia/include/effects/
DSkPerlinNoiseShader.h117 const SkScalar fBaseFrequencyX; variable
/external/skia/experimental/SkPerlinNoiseShader2/
DSkPerlinNoiseShader2.h130 const SkScalar fBaseFrequencyX; variable
DSkPerlinNoiseShader2.cpp339 , fBaseFrequencyX(baseFrequencyX) in SkPerlinNoiseShader2()
376 buffer.writeScalar(fBaseFrequencyX); in flatten()
505 SkScalar x = point.fX * perlinNoiseShader.fBaseFrequencyX; in calculateImprovedNoiseValueForPoint()
590 fPaintingData = new PaintingData(shader.fTileSize, shader.fSeed, shader.fBaseFrequencyX, in PerlinNoiseShaderContext()
1317 new PaintingData(fTileSize, fSeed, fBaseFrequencyX, fBaseFrequencyY, matrix); in asFragmentProcessor()
1388 str->appendScalar(fBaseFrequencyX); in toString()
/external/skia/src/effects/
DSkPerlinNoiseShader.cpp273 , fBaseFrequencyX(baseFrequencyX) in SkPerlinNoiseShader()
308 buffer.writeScalar(fBaseFrequencyX); in flatten()
453 fPaintingData = new PaintingData(shader.fTileSize, shader.fSeed, shader.fBaseFrequencyX, in PerlinNoiseShaderContext()
921 new PaintingData(fTileSize, fSeed, fBaseFrequencyX, fBaseFrequencyY, matrix); in asFragmentProcessor()
965 str->appendScalar(fBaseFrequencyX); in toString()