Searched refs:fBindlessTextureSupport (Results 1 – 3 of 3) sorted by relevance
21 fBindlessTextureSupport = false; in GrGLSLCaps()61 r.appendf("Bindless texture support: %s\n", (fBindlessTextureSupport ? "YES" : "NO")); in dump()
47 bool bindlessTextureSupport() const { return fBindlessTextureSupport; } in bindlessTextureSupport()155 bool fBindlessTextureSupport : 1; variable
629 glslCaps->fBindlessTextureSupport = ctxInfo.hasExtension("GL_NV_bindless_texture"); in initGLSL()