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Searched refs:fColorUni (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/
DGrFragmentProcessor.cpp229 fColorUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in OverrideInput()
248 pdman.set4fv(fColorUni, 1, floatColor); in OverrideInput()
254 GrGLSLProgramDataManager::UniformHandle fColorUni; in OverrideInput() member in GrFragmentProcessor::OverrideInput::ReplaceInputFragmentProcessor::onCreateGLSLInstance::GLFP
/external/skia/src/effects/
DSkLightingImageFilter.cpp678 UniformHandle lightColorUni() const { return fColorUni; } in lightColorUni()
681 UniformHandle fColorUni; member in __anon3f5f43a10111::GrGLLight
1987 fColorUni = uniformHandler->addUniform(kFragment_GrShaderFlag, in emitLightColorUniform()
2000 setUniformPoint3(pdman, fColorUni, in setData()