Searched refs:fGeometryShaderSupport (Results 1 – 3 of 3) sorted by relevance
61 bool geometryShaderSupport() const { return fGeometryShaderSupport; } in geometryShaderSupport()109 bool fGeometryShaderSupport : 1; variable
14 fGeometryShaderSupport = false; in GrShaderCaps()50 r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]); in dump()
287 glslCaps->fGeometryShaderSupport = ctxInfo.version() >= GR_GL_VER(3, 2) && in init()1147 if (glslCaps->fGeometryShaderSupport) { in initShaderPrecisionTable()