Searched refs:fHasCustomColorOutput (Results 1 – 2 of 2) sorted by relevance
74 , fHasCustomColorOutput(false) in GrGLSLFragmentShaderBuilder()258 if (!fHasCustomColorOutput) { in enableCustomOutput()259 fHasCustomColorOutput = true; in enableCustomOutput()288 return fHasCustomColorOutput ? DeclaredColorOutputName() : "gl_FragColor"; in getPrimaryColorOutputName()
162 bool hasCustomColorOutput() const override { return fHasCustomColorOutput; } in hasCustomColorOutput()224 bool fHasCustomColorOutput; variable