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Searched refs:fHasCustomColorOutput (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.cpp74 , fHasCustomColorOutput(false) in GrGLSLFragmentShaderBuilder()
258 if (!fHasCustomColorOutput) { in enableCustomOutput()
259 fHasCustomColorOutput = true; in enableCustomOutput()
288 return fHasCustomColorOutput ? DeclaredColorOutputName() : "gl_FragColor"; in getPrimaryColorOutputName()
DGrGLSLFragmentShaderBuilder.h162 bool hasCustomColorOutput() const override { return fHasCustomColorOutput; } in hasCustomColorOutput()
224 bool fHasCustomColorOutput; variable