Searched refs:fLineStep (Results 1 – 3 of 3) sorted by relevance
310 FX_FLOAT fLineStep = in RetrieveLineWidth() local328 fHeight += fLineStep; in RetrieveLineWidth()500 FX_FLOAT fLineStep = in LoadText() local505 fLineStep = -fLineStep; in LoadText()532 m_fLinePos += fLineStep; in LoadText()534 if ((bVertical && m_fLinePos + fLineStep < fLineStop) || in LoadText()535 (!bVertical && m_fLinePos + fLineStep > fLineStop)) { in LoadText()563 FX_FLOAT fLineStep = in RetriecePieces() local566 fLineStep = -fLineStep; in RetriecePieces()599 rtPiece.width = fLineStep; in RetriecePieces()[all …]
1731 FX_FLOAT fLineStep = 0, fBaseLine = 0; in AppendTextLine() local1777 fLineStep = std::max(fLineStep, fLineHeight); in AppendTextLine()1790 fTop = fLinePos + fLineStep - pTP->rtPiece.height - fBaseLineTemp; in AppendTextLine()1793 fLinePos += fLineStep + fBaseLine; in AppendTextLine()1795 FX_FLOAT fLineStep = 0; in AppendTextLine() local1814 fLineStep = std::max(fLineStep, fLineHeight); in AppendTextLine()1817 fLinePos += fLineStep; in AppendTextLine()
421 FX_FLOAT fLineStep = in LoadPage() local515 fLinePos += fLineStep; in LoadPage()