Searched refs:fMatrixUni (Results 1 – 1 of 1) sorted by relevance
105 fMatrixUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()126 pdman.setMatrix4f(fMatrixUni, kJPEGConversionMatrix); in onSetData()129 pdman.setMatrix4f(fMatrixUni, kRec601ConversionMatrix); in onSetData()132 pdman.setMatrix4f(fMatrixUni, kRec709ConversionMatrix); in onSetData()138 GrGLSLProgramDataManager::UniformHandle fMatrixUni; member in __anon852a3f490111::YUVtoRGBEffect::GLSLProcessor