/external/skia/src/gpu/effects/ |
D | GrMatrixConvolutionEffect.cpp | 91 fragBuilder->codeAppendf("%s = sum * %s + %s;", args.fOutputColor, gain, bias); in emitCode() 93 args.fOutputColor, args.fOutputColor, args.fOutputColor); in emitCode() 102 fragBuilder->codeAppendf("%s.a = c.a;", args.fOutputColor); in emitCode() 103 fragBuilder->codeAppendf("%s.rgb = sum.rgb * %s + %s;", args.fOutputColor, gain, bias); in emitCode() 104 fragBuilder->codeAppendf("%s.rgb *= %s.a;", args.fOutputColor, args.fOutputColor); in emitCode() 108 GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor); in emitCode()
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D | GrBitmapTextGeoProc.cpp | 46 varyingHandler->addPassThroughAttribute(cte.inColor(), args.fOutputColor); in onEmitCode() 48 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, in onEmitCode() 67 fragBuilder->codeAppendf("%s = ", args.fOutputColor); in onEmitCode() 68 fragBuilder->appendTextureLookupAndModulate(args.fOutputColor, in onEmitCode()
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D | GrConstColorProcessor.cpp | 32 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, colorUni); in emitCode() 35 fragBuilder->codeAppendf("%s = %s * %s;", args.fOutputColor, args.fInputColor, in emitCode() 39 fragBuilder->codeAppendf("%s = %s.a * %s;", args.fOutputColor, args.fInputColor, in emitCode()
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D | GrXfermodeFragmentProcessor.cpp | 112 args.fOutputColor, in emitCode() 117 fragBuilder->codeAppendf("%s *= %s.a;", args.fOutputColor, args.fInputColor); in emitCode() 249 GrGLSLBlend::AppendMode(fragBuilder, inputColor, childStr, args.fOutputColor, mode); in emitCode() 251 GrGLSLBlend::AppendMode(fragBuilder, childStr, inputColor, args.fOutputColor, mode); in emitCode()
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D | GrYUVEffect.cpp | 108 fragBuilder->codeAppendf("%s = vec4(", args.fOutputColor); in emitCode() 245 args.fOutputColor, uniName, uniName, uniName, uniName, in emitCode() 257 args.fOutputColor, uniName, uniName, uniName, uniName); in emitCode() 267 args.fOutputColor, uniName, uniName); in emitCode()
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D | GrConvolutionEffect.cpp | 56 fragBuilder->codeAppendf("%s = vec4(0, 0, 0, 0);", args.fOutputColor); in emitCode() 79 fragBuilder->codeAppendf("\t\t%s += ", args.fOutputColor); in emitCode() 89 GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor); in emitCode()
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D | GrConfigConversionEffect.cpp | 40 fragBuilder->codeAppendf("%s = %s.%s;", args.fOutputColor, tmpVar.c_str(), in emitCode() 75 fragBuilder->codeAppendf("%s = %s.%s;", args.fOutputColor, tmpVar.c_str(), in emitCode() 79 GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor); in emitCode()
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D | GrDitherEffect.cpp | 84 args.fOutputColor, GrGLSLExpr4(args.fInputColor).c_str()); in emitCode()
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D | GrSimpleTextureEffect.cpp | 18 fragBuilder->codeAppendf("%s = ", args.fOutputColor); in emitCode()
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D | GrConvexPolyEffect.cpp | 137 fragBuilder->codeAppendf("\t\t%s = %s;\n", args.fOutputColor, in emitCode() 215 fragBuilder->codeAppendf("\t%s = %s;\n", args.fOutputColor, in emitCode()
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D | GrOvalEffect.cpp | 144 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, in emitCode() 341 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, in emitCode()
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/external/skia/src/gpu/glsl/ |
D | GrGLSLFragmentProcessor.h | 67 , fOutputColor(outputColor) in EmitArgs() 75 const char* fOutputColor; member
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D | GrGLSLPrimitiveProcessor.h | 54 , fOutputColor(outputColor) in EmitArgs() 65 const char* fOutputColor; member
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D | GrGLSLFragmentProcessor.cpp | 24 this->internalEmitChild(childIndex, inputColor, args.fOutputColor, args); in emitChild()
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/external/skia/experimental/SkPerlinNoiseShader2/ |
D | SkPerlinNoiseShader2.cpp | 922 fsBuilder->codeAppendf("\n\t\t%s = vec4(0.0);", args.fOutputColor); in emitCode() 934 fsBuilder->codeAppendf("\n\t\t\t%s += ", args.fOutputColor); in emitCode() 972 args.fOutputColor,args.fOutputColor); in emitCode() 976 fsBuilder->codeAppendf("\n\t\t%s = clamp(%s, 0.0, 1.0);", args.fOutputColor, args.fOutputColor); in emitCode() 980 args.fOutputColor, args.fOutputColor, in emitCode() 981 args.fOutputColor, args.fOutputColor); in emitCode() 1268 fsBuilder->codeAppendf("%s = vec4(r, g, b, a);", args.fOutputColor); in emitCode() 1271 fsBuilder->codeAppendf("%s = clamp(%s, 0.0, 1.0);", args.fOutputColor, args.fOutputColor); in emitCode() 1275 args.fOutputColor, args.fOutputColor, in emitCode() 1276 args.fOutputColor, args.fOutputColor); in emitCode()
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/external/skia/src/core/ |
D | SkColorMatrixFilterRowMajor255.cpp | 277 args.fOutputColor, in emitCode() 282 args.fOutputColor, args.fOutputColor); in emitCode() 283 fragBuilder->codeAppendf("\t%s.rgb *= %s.a;\n", args.fOutputColor, args.fOutputColor); in emitCode()
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/external/skia/src/effects/ |
D | SkTableColorFilter.cpp | 437 fragBuilder->codeAppendf("\t\t%s.a = ", args.fOutputColor); in emitCode() 442 fragBuilder->codeAppendf("\t\t%s.r = ", args.fOutputColor); in emitCode() 447 fragBuilder->codeAppendf("\t\t%s.g = ", args.fOutputColor); in emitCode() 452 fragBuilder->codeAppendf("\t\t%s.b = ", args.fOutputColor); in emitCode() 457 fragBuilder->codeAppendf("\t\t%s.rgb *= %s.a;\n", args.fOutputColor, args.fOutputColor); in emitCode()
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D | SkPerlinNoiseShader.cpp | 784 fragBuilder->codeAppendf("\n\t\t%s = vec4(0.0);", args.fOutputColor); in emitCode() 796 fragBuilder->codeAppendf("%s += ", args.fOutputColor); in emitCode() 834 args.fOutputColor,args.fOutputColor); in emitCode() 838 … fragBuilder->codeAppendf("\n\t\t%s = clamp(%s, 0.0, 1.0);", args.fOutputColor, args.fOutputColor); in emitCode() 842 args.fOutputColor, args.fOutputColor, in emitCode() 843 args.fOutputColor, args.fOutputColor); in emitCode()
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D | SkMorphologyImageFilter.cpp | 289 fragBuilder->codeAppendf("\t\t%s = vec4(1, 1, 1, 1);\n", args.fOutputColor); in emitCode() 293 fragBuilder->codeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", args.fOutputColor); in emitCode() 329 fragBuilder->codeAppendf("\t\t\t%s = %s(%s, ", args.fOutputColor, func, args.fOutputColor); in emitCode() 340 GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor); in emitCode()
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D | SkLumaColorFilter.cpp | 79 args.fOutputColor); in emitCode()
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D | SkMagnifierImageFilter.cpp | 161 fragBuilder->codeAppendf("\t\t%s = output_color;", args.fOutputColor); in emitCode() 163 GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor); in emitCode()
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/external/skia/src/effects/gradients/ |
D | SkTwoPointConicalGradient_gpu.cpp | 262 fragBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", args.fOutputColor); in emitCode() 281 args.fOutputColor, in emitCode() 532 fragBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", args.fOutputColor); in emitCode() 555 args.fOutputColor, in emitCode() 746 args.fOutputColor, in emitCode() 1013 args.fOutputColor, in emitCode() 1233 fragBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", args.fOutputColor); in emitCode() 1266 args.fOutputColor, in emitCode()
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/external/skia/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 78 varyingHandler->addPassThroughAttribute(gp.inColor(), args.fOutputColor); in onEmitCode() 80 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, in onEmitCode()
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D | GrFragmentProcessor.cpp | 158 fragBuilder->codeAppendf("%s.rgb *= %s.rgb;", args.fOutputColor, in MulOutputByInputUnpremulColor() 160 fragBuilder->codeAppendf("%s *= %s.a;", args.fOutputColor, args.fInputColor); in MulOutputByInputUnpremulColor()
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/external/skia/tests/ |
D | GLProgramsTest.cpp | 52 fragBuilder->codeAppendf("%s = %s;\n", args.fOutputColor, args.fInputColor); in emitCode() 54 fragBuilder->codeAppendf("%s = vec4(1.0);\n", args.fOutputColor); in emitCode()
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