Searched refs:fQuadCount (Results 1 – 3 of 3) sorted by relevance
369 SkAutoConicToQuads() : fQuadCount(0) {} in SkAutoConicToQuads()385 fQuadCount = 1 << pow2; in computeQuads()386 SkPoint* pts = fStorage.reset(1 + 2 * fQuadCount); in computeQuads()398 int countQuads() const { return fQuadCount; } in countQuads()406 int fQuadCount; // #quads for current usage variable
58 int quadCount() const { return fQuadCount; } in quadCount()66 int fQuadCount; variable
25 for (int i = 0; i < 4*fQuadCount; ++i) { in initBatchTracker()108 fQuadCount = spriteCount; in GrDrawAtlasBatch()194 fQuadCount += that->quadCount(); in onCombineIfPossible()