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Searched refs:fRectUniform (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/effects/
DGrConvexPolyEffect.cpp96 GrGLSLProgramDataManager::UniformHandle fRectUniform; member in GLAARectEffect
107 fRectUniform = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
146 pdman.set4f(fRectUniform, rect.fLeft + 0.5f, rect.fTop + 0.5f, in onSetData()
/external/skia/src/gpu/gl/
DGrGLGpu.h584 GrGLint fRectUniform; member
DGrGLGpu.cpp3571 GL_CALL_RET(fWireRectProgram.fRectUniform, in createWireRectProgram()
3642 GL_CALL(Uniform4fv(fWireRectProgram.fRectUniform, 1, edges)); in drawDebugWireRect()