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Searched refs:fResetBits (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/
DGrGpu.h75 void markContextDirty(uint32_t state = kAll_GrBackendState) { fResetBits |= state; }
490 if (fResetBits) { in handleDirtyContext()
577 this->onResetContext(fResetBits); in resetContext()
578 fResetBits = 0; in resetContext()
583 uint32_t fResetBits; variable
DGrGpu.cpp48 , fResetBits(kAll_GrBackendState) in GrGpu()