Searched refs:fResetBits (Results 1 – 2 of 2) sorted by relevance
75 void markContextDirty(uint32_t state = kAll_GrBackendState) { fResetBits |= state; }490 if (fResetBits) { in handleDirtyContext()577 this->onResetContext(fResetBits); in resetContext()578 fResetBits = 0; in resetContext()583 uint32_t fResetBits; variable
48 , fResetBits(kAll_GrBackendState) in GrGpu()