Searched refs:fShowSkeleton (Results 1 – 1 of 1) sorted by relevance
45 fShowSkeleton = true; in FatBits()63 bool getShowSkeleton() const { return fShowSkeleton; } in getShowSkeleton()64 void setShowSkeleton(bool ss) { fShowSkeleton = ss; } in setShowSkeleton()109 bool fAA, fGrid, fShowSkeleton, fUseGPU, fUseClip, fRectAsOval, fUseTriangle; member in FatBits135 paint->setColor(fShowSkeleton ? WIRE_FRAME_COLOR : 0); in setupSkeletonPaint()