Searched refs:fSlope (Results 1 – 4 of 4) sorted by relevance
89 fSlope = segment->dSlopeAtT(fT); in makeTestBase()92 return fabs(fSlope.fX) < fabs(fSlope.fY) ? SkOpRayDir::kLeft : SkOpRayDir::kTop; in makeTestBase()99 SkDVector fSlope; member180 newHit->fSlope = slope; in rayCheck()241 if (hitBase.fSlope.fX == 0 && hitBase.fSlope.fY == 0) { in sortableTop()271 bool ccw = ccw_dxdy(hit->fSlope, dir); in sortableTop()278 hit->fPt.fX, hit->fPt.fY, hit->fSlope.fX, hit->fSlope.fY); in sortableTop()289 bool ccw = ccw_dxdy(hit->fSlope, dir); in sortableTop()
37 : fSlope ((white == black) ? 0.0f : 1.0 / (white - black)) in dng_function_exposure_ramp()44 if (fSlope == 0.0) in dng_function_exposure_ramp()54 kMaxCurveY / fSlope); in dng_function_exposure_ramp()57 fQScale= fSlope / (4.0 * fRadius); in dng_function_exposure_ramp()72 return Min_real64 ((x - fBlack) * fSlope, 1.0); in Evaluate()86 , fSlope (0.0) in dng_function_exposure_tone()99 fSlope = pow (2.0, exposure); in dng_function_exposure_tone()104 a = 16.0 / 9.0 * (1.0 - fSlope); in dng_function_exposure_tone()106 b = fSlope - 0.5 * a; in dng_function_exposure_tone()123 x = x * fSlope; in Evaluate()
41 real64 fSlope; // Slope of straight segment.71 real64 fSlope; // Slope for lower part of curve. variable
180 FX_FLOAT fSlope = ArcCosine(v, vx); in SlopeAngle() local181 return v.y < 0 ? -fSlope : fSlope; in SlopeAngle()