Searched refs:first_pos (Results 1 – 9 of 9) sorted by relevance
140 SkScalar first_pos = 0; in GradientShaderBase4fContext() local146 SkTSwap(first_pos, last_pos); in GradientShaderBase4fContext()155 clamp_color, first_pos, in GradientShaderBase4fContext()161 SkScalar prev_pos = first_pos; in GradientShaderBase4fContext()
348 use_pos = first_pos(); in NextUsePosition()370 UsePosition* pos = first_pos(); in PreviousUsePositionRegisterIsBeneficial()513 ? first_pos() in DetachAt()566 for (UsePosition* pos = first_pos(); pos != nullptr; pos = pos->next()) { in ConvertUsesToOperand()594 UsePosition* pos = first_pos(); in ShouldBeAllocatedBefore()596 UsePosition* other_pos = other->first_pos(); in ShouldBeAllocatedBefore()605 for (UsePosition* pos = first_pos(); pos != nullptr; pos = pos->next()) { in SetUseHints()879 if (splinter()->first_pos() == nullptr) { in Splinter()887 if (splinter()->first_pos() != nullptr && in Splinter()889 splinter()->last_pos_ = splinter()->first_pos(); in Splinter()[all …]
470 for (auto pos = range->first_pos(); pos != nullptr; pos = pos->next()) { in EnsureValidRangeWeight()
573 UsePosition* current_pos = range->first_pos(); in PrintLiveRange()
308 UsePosition* first_pos() const { return first_pos_; } in first_pos() function
60 UsePosition* p1 = first->first_pos(); in RangesMatch()61 UsePosition* p2 = second->first_pos(); in RangesMatch()
148 if (use_pos == NULL) use_pos = first_pos(); in NextUsePosition()169 UsePosition* pos = first_pos(); in PreviousUsePositionRegisterIsBeneficial()345 UsePosition* pos = first_pos(); in ShouldBeAllocatedBefore()347 UsePosition* other_pos = other->first_pos(); in ShouldBeAllocatedBefore()452 UsePosition* use_pos = first_pos(); in ConvertOperands()1346 PrintF("First use is at %d\n", range->first_pos()->pos().Value()); in BuildLiveRanges()
195 UsePosition* first_pos() const { return first_pos_; } in first_pos() function
13490 UsePosition* current_pos = range->first_pos(); in TraceLiveRange()