/external/replicaisland/src/com/replica/replicaisland/ |
D | CollisionVolume.java | 82 if (flip != null && flip.flipY) { in getMinYPosition() 93 if (flip != null && flip.flipY) { in getMaxYPosition() 110 public boolean flipY; field in CollisionVolume.FlipInfo
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D | GameObjectCollisionSystem.java | 109 sFlip.flipY = (record.object.facingDirection.y < 0.0f); in update() 122 sOtherFlip.flipY = (other.object.facingDirection.y < 0.0f); in update() 329 sCompareFlip.flipY = (object1.object.facingDirection.y < 0.0f); in compare() 337 sCompareFlip.flipY = (object2.object.facingDirection.y < 0.0f); in compare()
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D | SphereCollisionVolume.java | 160 if (flip != null && (flip.flipX || flip.flipY)) { in offsetByCenter() 167 if (flip.flipY) { in offsetByCenter()
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/external/deqp/modules/glshared/ |
D | glsFragmentOpUtil.cpp | 230 bool flipY = quad.posA.y() > quad.posB.y(); in render() local 231 rr::FaceType faceType = flipX == flipY ? rr::FACETYPE_FRONT : rr::FACETYPE_BACK; in render() 234 int yFirst = flipY ? quad.posB.y() : quad.posA.y(); in render() 235 int yLast = flipY ? quad.posA.y() : quad.posB.y(); in render() 243 if (flipY) in render()
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D | glsInteractionTestUtil.cpp | 241 bool flipY = rnd.getBool(); in computeRandomQuad() local 245 quad.posA = IVec2(flipX ? (x+width-1) : x, flipY ? (y+height-1) : y); in computeRandomQuad() 246 quad.posB = IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1)); in computeRandomQuad()
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D | glsFragOpInteractionCase.cpp | 200 const bool flipY = rnd.getBool(); in getRandomQuad() local 204 quad.posA = tcu::IVec2(flipX ? (x+width-1) : x, flipY ? (y+height-1) : y); in getRandomQuad() 205 quad.posB = tcu::IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1)); in getRandomQuad() 287 const bool flipY = quad.posB.y() < quad.posA.y(); in renderQuad() local 293 const Vec2 pA (flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f); in renderQuad() 294 const Vec2 pB (flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f); in renderQuad()
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/external/skia/src/core/ |
D | SkRRect.cpp | 400 const bool flipY = yScale < 0; in transform() local 401 if (flipY) { in transform() 413 if (flipY) { in transform() 422 } else if (flipY) { in transform()
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/external/deqp/modules/gles2/functional/ |
D | es2fRandomFragmentOpTests.cpp | 136 bool flipY = quad.posB.y() < quad.posA.y(); in renderQuad() local 142 translated.posA = Vec2(flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f); in renderQuad() 143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f); in renderQuad()
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/external/deqp/modules/gles3/functional/ |
D | es3fRandomFragmentOpTests.cpp | 136 bool flipY = quad.posB.y() < quad.posA.y(); in renderQuad() local 142 translated.posA = Vec2(flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f); in renderQuad() 143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f); in renderQuad()
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/external/skia/src/gpu/vk/ |
D | GrVkGpu.cpp | 418 bool flipY = kBottomLeft_GrSurfaceOrigin == tex->origin(); in uploadTexData() local 421 flipY ? tex->height() - top - height : top, in uploadTexData() 1134 bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin(); in onReadPixels() local 1137 flipY ? surface->height() - top - height : top, in onReadPixels() 1177 if (flipY) { in onReadPixels()
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 2383 bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin(); in onReadPixels() local 2427 if (flipY && this->glCaps().packFlipYSupport()) { in onReadPixels() 2439 if (flipY && this->glCaps().packFlipYSupport()) { in onReadPixels() 2441 flipY = false; in onReadPixels() 2449 if (flipY) { in onReadPixels() 2471 if (flipY) { in onReadPixels() 2477 if (!flipY) { in onReadPixels()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 786 …ffer (deUint32 mask, const tcu::IVec4& srcRect, const tcu::IVec4& dstRect, bool flipX, bool flipY);
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D | sglrReferenceContext.cpp | 3034 …mpleFramebuffer (deUint32 mask, const IVec4& srcRect, const IVec4& dstRect, bool flipX, bool flipY) in blitResolveMultisampleFramebuffer() argument 3063 int srcY = (flipY) ? (srcRect.z() - y - 1) : (y); in blitResolveMultisampleFramebuffer() 3084 int srcY = (flipY) ? (srcRect.z() - y - 1) : (y); in blitResolveMultisampleFramebuffer() 3099 int srcY = (flipY) ? (srcRect.z() - y - 1) : (y); in blitResolveMultisampleFramebuffer()
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/external/opencv/cvaux/include/ |
D | cvmat.hpp | 546 void flipY(); 1311 inline void CvMAT::flipY()
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