Searched refs:floatPrecisionVaries (Results 1 – 5 of 5) sorted by relevance
171 float error = context->caps()->shaderCaps()->floatPrecisionVaries() ? 1.2f : 0.5f; in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()178 float smallError = context->caps()->shaderCaps()->floatPrecisionVaries() ? 1.f : in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
31 if (caps->floatPrecisionVaries()) { in reset()
83 bool floatPrecisionVaries() const { return fShaderPrecisionVaries; } in floatPrecisionVaries() function
171 if (args.fGLSLCaps->floatPrecisionVaries()) { in emitCode()537 if (args.fGLSLCaps->floatPrecisionVaries()) { in emitCode()
298 if (args.fGLSLCaps->floatPrecisionVaries()) { in emitCode()