Searched refs:fooArray (Results 1 – 2 of 2) sorted by relevance
306 NoReturnDtor *fooArray = 0; in testArrayNull() local307 delete[] fooArray; // should not call destructor, checked below in testArrayNull()
2294 Foo *fooArray; in test() local2328 (a > 0 ? fooArray[1] : fooArray[b]).mu_.Lock(); in test()2329 (a > 0 ? fooArray[1] : fooArray[b]).a = 0; in test()2330 (a > 0 ? fooArray[1] : fooArray[b]).mu_.Unlock(); in test()2335 Foo *fooArray; in test2() local2365 (a > 0 ? fooArray[1] : fooArray[b]).mu_.Lock(); in test2()2366 (a > 0 ? fooArray[b] : fooArray[c]).a = 0; // \ in test2()2369 (a > 0 ? fooArray[1] : fooArray[b]).mu_.Unlock(); in test2()