/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderFunctionTests.cpp | 374 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_extract_invalid_value_type() 395 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_extract_invalid_offset_type() 425 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_extract_invalid_bits_type() 473 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_insert_invalid_base_type() 501 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_insert_invalid_insert_type() 544 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_insert_invalid_offset_type() 574 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_insert_invalid_bits_type() 633 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bitfield_reverse() 652 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in bit_count() 671 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))); in find_msb() [all …]
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D | es31fNegativeAtomicCounterTests.cpp | 163 ctx.beginSection(std::string("Verify shader: ") + glu::getShaderTypeName(s_shaders[ndx])); in iterateShaders()
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D | es31fShaderBuiltinConstantTests.cpp | 263 const char* const shaderTypeName = glu::getShaderTypeName(glu::ShaderType(shaderType)); in iterate()
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D | es31fProgramInterfaceQueryTestCase.cpp | 1165 << "Verifying referenced by " << glu::getShaderTypeName(m_shaderType) << " shader, expecting " in validate() 1171 … tcu::TestLog::Message << "\tError, invalid referenced_by_" << glu::getShaderTypeName(m_shaderType… in validate() 1172 setError("referenced_by_" + std::string(glu::getShaderTypeName(m_shaderType)) + " invalid"); in validate() 1305 << "Verifying referenced by " << glu::getShaderTypeName(m_shaderType) << " shader, expecting " in validate() 1311 … tcu::TestLog::Message << "\tError, invalid referenced_by_" << glu::getShaderTypeName(m_shaderType… in validate() 1312 setError("referenced_by_" + std::string(glu::getShaderTypeName(m_shaderType)) + " invalid"); in validate()
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D | es31fNegativeShaderImageLoadStoreTests.cpp | 388 ctx.beginSection(std::string("Verify shader: ") + glu::getShaderTypeName(s_shaders[ndx])); in testShader()
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D | es31fOpaqueTypeIndexingTests.cpp | 1009 …const string message = "Atomic counters not supported in " + string(glu::getShaderTypeName(m_shad… in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 924 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramStateCase() 954 …log << TestLog::Message << "Detaching " + std::string(getShaderTypeName(m_shaderType)) + " shader"… in executeForProgram() 976 …log << TestLog::Message << "Reattaching " + std::string(getShaderTypeName(m_shaderType)) + " shade… in executeForProgram() 999 …log << TestLog::Message << "Deleting " + std::string(getShaderTypeName(m_shaderType)) + " shader" … in executeForProgram() 1022 …log << TestLog::Message << "Deleting and replacing " + std::string(getShaderTypeName(m_shaderType)… in executeForProgram() 1046 …log << TestLog::Message << "Recompiling " + std::string(getShaderTypeName(m_shaderType)) + " shade… in executeForProgram() 1069 …log << TestLog::Message << "Replacing " + std::string(getShaderTypeName(m_shaderType)) + " shader … in executeForProgram() 1489 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramBinaryPersistenceCase() 1519 …log << TestLog::Message << "Detaching " + std::string(getShaderTypeName(m_shaderType)) + " shader"… in executeForProgram() 1541 …log << TestLog::Message << "Reattaching " + std::string(getShaderTypeName(m_shaderType)) + " shade… in executeForProgram() [all …]
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D | es3fShaderIndexingTests.cpp | 1018 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1046 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1082 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1124 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
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D | es3fShaderLoopTests.cpp | 1183 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1206 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
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D | es3fShaderOperatorTests.cpp | 1922 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 2089 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 2154 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 864 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramStateCase() 894 …log << TestLog::Message << "Detaching " + std::string(getShaderTypeName(m_shaderType)) + " shader"… in executeForProgram() 916 …log << TestLog::Message << "Reattaching " + std::string(getShaderTypeName(m_shaderType)) + " shade… in executeForProgram() 939 …log << TestLog::Message << "Deleting " + std::string(getShaderTypeName(m_shaderType)) + " shader" … in executeForProgram() 962 …log << TestLog::Message << "Deleting and replacing " + std::string(getShaderTypeName(m_shaderType)… in executeForProgram() 986 …log << TestLog::Message << "Recompiling " + std::string(getShaderTypeName(m_shaderType)) + " shade… in executeForProgram() 1009 …log << TestLog::Message << "Replacing " + std::string(getShaderTypeName(m_shaderType)) + " shader … in executeForProgram()
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D | es2fShaderIndexingTests.cpp | 1053 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1081 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1117 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1153 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
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D | es2fShaderLoopTests.cpp | 1307 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1330 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
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D | es2fShaderOperatorTests.cpp | 1284 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1436 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1499 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
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/external/deqp/modules/gles3/stress/ |
D | es3sLongShaderTests.cpp | 460 …const std::string name = de::toString(opCount) + "_operations_" + glu::getShaderTypeName(shader… in init() 461 …const std::string desc = std::string("Compile ") + glu::getShaderTypeName(shaderType) + " shade… in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderIndexingTests.cpp | 1111 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1141 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1179 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1223 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
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D | vktShaderRenderLoopTests.cpp | 1324 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 1348 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
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D | vktShaderRenderOperatorTests.cpp | 1880 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 2047 const char* shaderTypeName = getShaderTypeName(shaderType); in init() 2112 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
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/external/deqp/framework/opengl/ |
D | gluShaderUtil.hpp | 80 const char* getShaderTypeName (ShaderType shaderType);
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D | gluStrUtilPrototypes.inl | 34 const char* getShaderTypeName (int value); 109 … getShaderTypeStr (int value) { return tcu::Format::Enum<int, 2>(getShaderTypeName, value); }
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D | gluShaderUtil.cpp | 142 const char* getShaderTypeName (ShaderType shaderType) in getShaderTypeName() function
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D | gluShaderLibrary.cpp | 170 …print("ERROR: Inconsistent source/enable for shader stage %s!\n", getShaderTypeName((ShaderType)sh… in isValid() 176 …print("ERROR: Stage %s enabled on multiple programs!\n", getShaderTypeName((ShaderType)shaderStage… in isValid() 185 …print("ERROR: Source specified for unsupported shader stage %s!\n", getShaderTypeName((ShaderType)… in isValid()
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/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktBuildPrograms.cpp | 77 const char* const shaderName = getShaderTypeName(shaderInfo.type); in writeBuildLogs()
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D | vktShaderLibrary.cpp | 96 str << glu::getShaderTypeName(shaderType); in getShaderName()
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/external/deqp/modules/glshared/ |
D | glsShaderLibraryCase.cpp | 1029 builder << glu::getShaderTypeName((glu::ShaderType)stage); in execute()
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