/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 32 { "glClearBufferiv", (deFunctionPtr)glClearBufferiv },
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeBufferApiTests.cpp | 423 glClearBufferiv(-1, 0, &data[0]); in init() 425 glClearBufferiv(GL_FRAMEBUFFER, 0, &data[0]); in init() 432 glClearBufferiv(GL_COLOR, maxDrawBuffers, &data[0]); in init() 437 glClearBufferiv(GL_DEPTH, 1, &data[0]); in init() 439 glClearBufferiv(GL_DEPTH_STENCIL, 1, &data[0]); in init() 444 glClearBufferiv(GL_STENCIL, 1, &data[0]); in init()
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D | es3fPixelBufferObjectTests.cpp | 354 GLU_CHECK_CALL(glClearBufferiv(GL_COLOR, 0, color)); in clearColor()
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D | es3fRasterizerDiscardTests.cpp | 338 …case CASE_CLEAR_STENCIL: (m_caseOptions & CASEOPTION_FBO) ? glClearBufferiv(GL_STENCIL, 0, &FAIL_… in iterate()
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D | es3fFboColorbufferTests.cpp | 154 glClearBufferiv(GL_COLOR, 0, IVec4(0).getPtr()); in render() 186 glClearBufferiv(GL_COLOR, 0, color.cast<int>().getPtr()); in render()
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D | es3fReadPixelsTests.cpp | 287 GLU_CHECK_CALL(glClearBufferiv(GL_COLOR, 0, color)); in clearColor()
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D | es3fFramebufferBlitTests.cpp | 833 glClearBufferiv(GL_COLOR, 0, IVec4(0, 0, 0, 0).getPtr()); in render()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 535 ctx.glClearBufferiv (-1, 0, &data[0]); in clear_bufferiv() 537 ctx.glClearBufferiv (GL_FRAMEBUFFER, 0, &data[0]); in clear_bufferiv() 542 ctx.glClearBufferiv (GL_DEPTH, 1, &data[0]); in clear_bufferiv() 544 ctx.glClearBufferiv (GL_DEPTH_STENCIL, 1, &data[0]); in clear_bufferiv() 550 ctx.glClearBufferiv (GL_COLOR, maxDrawBuffers, &data[0]); in clear_bufferiv() 555 ctx.glClearBufferiv (GL_COLOR, -1, &data[0]); in clear_bufferiv() 560 ctx.glClearBufferiv (GL_STENCIL, 1, &data[0]); in clear_bufferiv()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 32 gl->clearBufferiv = &glClearBufferiv;
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D | glwInitES31Direct.inl | 36 gl->clearBufferiv = &glClearBufferiv;
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D | glwInitES32Direct.inl | 41 gl->clearBufferiv = &glClearBufferiv;
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D | glwInitES30.inl | 32 gl->clearBufferiv = (glClearBufferivFunc) loader->get("glClearBufferiv");
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D | glwInitGL30.inl | 33 gl->clearBufferiv = (glClearBufferivFunc) loader->get("glClearBufferiv");
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D | glwInitGL31.inl | 33 gl->clearBufferiv = (glClearBufferivFunc) loader->get("glClearBufferiv");
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D | glwInitGL32.inl | 33 gl->clearBufferiv = (glClearBufferivFunc) loader->get("glClearBufferiv");
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D | glwInitES31.inl | 36 gl->clearBufferiv = (glClearBufferivFunc) loader->get("glClearBufferiv");
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D | glwInitES32.inl | 41 gl->clearBufferiv = (glClearBufferivFunc) loader->get("glClearBufferiv");
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D | glwInitGL33.inl | 35 gl->clearBufferiv = (glClearBufferivFunc) loader->get("glClearBufferiv");
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D | glwInitGL40.inl | 41 gl->clearBufferiv = (glClearBufferivFunc) loader->get("glClearBufferiv");
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 269 void ContextWrapper::glClearBufferiv (deUint32 buffer, int drawbuffer, const int* value) in glClearBufferiv() function in sglr::ContextWrapper
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D | sglrContextWrapper.hpp | 250 void glClearBufferiv (deUint32 buffer, int drawbuffer, const int* value);
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D | sglrGLContext.cpp | 465 m_wrapper->glClearBufferiv(buffer, drawbuffer, value); in clearBufferiv()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 58 gl->clearBufferiv = glClearBufferiv;
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/external/deqp/modules/egl/ |
D | teglGetProcAddressTests.inl | 351 "glClearBufferiv",
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/external/deqp/doc/ |
D | GLES3 Negative API Functions.txt | 185 o glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint* value);
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