/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | importgl.h | 68 FNDEF(void, glClearColor, (GLclampf red, GLclampf green, GLclampf blue, 117 #define glClearColor FNPTR(glClearColor) macro
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D | importgl.c | 60 IMPORT_FUNC_GL(glClearColor); in importGLInit()
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/external/deqp/doc/testspecs/GLES2/ |
D | functional.color_clear.txt | 25 + Full-screen color buffer clears: glClear(), glClearColor() 32 + Out-of-rande inputs for glClearColor()
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/external/autotest/client/deps/glbench/src/ |
D | utils.cc | 357 glClearColor(1.f, 0, 0, 1.f); in ClearBuffers() 360 glClearColor(0, 1.f, 0, 1.f); in ClearBuffers() 363 glClearColor(0, 0, 0.f, 1.f); in ClearBuffers()
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D | testbase.cc | 221 glClearColor(0, 1.f, 0, 1.f); in TestFunc()
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D | yuvtest.cc | 213 glClearColor(0.f, 1.f, 0.f, 1.f); in Run()
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/external/webrtc/talk/app/webrtc/androidtests/src/org/webrtc/ |
D | SurfaceTextureHelperTest.java | 144 GLES20.glClearColor(red[i] / 255.0f, green[i] / 255.0f, blue[i] / 255.0f, 1.0f); in testThreeConstantColorFrames() 209 GLES20.glClearColor(red / 255.0f, green / 255.0f, blue / 255.0f, 1.0f); in testLateReturnFrame() 396 GLES20.glClearColor(red[i] / 255.0f, green[i] / 255.0f, blue[i] / 255.0f, 1.0f); in testTexturetoYUV()
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/external/deqp/modules/gles3/functional/ |
D | es3fPrerequisiteTests.cpp | 141 glClearColor(float(r)/255.0f, float(g)/255.0f, float(b)/255.0f, float(a)/255.0f); in iterate() 228 glClearColor(float(r)/255.0f, float(g)/255.0f, float(b)/255.0f, 1.0f); in iterate()
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D | es3fFboInvalidateTests.cpp | 151 glClearColor (0.0f, 0.0f, 0.0f, 1.0f); in render() 225 glClearColor (0.0f, 0.0f, 0.0f, 1.0f); in render() 317 glClearColor (0.0f, 0.0f, 0.0f, 1.0f); in render() 331 glClearColor (0.0f, 1.0f, 0.0f, 1.0f); in render() 383 glClearColor (0.0f, 0.0f, 0.0f, 1.0f); in render() 419 glClearColor (0.0f, 1.0f, 0.0f, 1.0f); in render() 500 glClearColor (0.0f, 0.0f, 0.0f, 1.0f); in render() 620 glClearColor (0.0f, 0.0f, 0.0f, 1.0f); in render() 721 glClearColor (0.0f, 0.0f, 0.0f, 1.0f); in render() 1002 glClearColor (0.25f, 0.5f, 0.75f, 1.0f); in render() [all …]
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D | es3fRasterizerDiscardTests.cpp | 299 glClearColor (PASS_COLOR_BLUE.x(), PASS_COLOR_BLUE.y(), PASS_COLOR_BLUE.z(), PASS_COLOR_BLUE.w()); in iterate() 314 glClearColor (BLACK_COLOR.x(), BLACK_COLOR.y(), BLACK_COLOR.z(), BLACK_COLOR.w()); in iterate() 321 glClearColor (FAIL_COLOR_RED.x(), FAIL_COLOR_RED.y(), FAIL_COLOR_RED.z(), FAIL_COLOR_RED.w()); in iterate()
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D | es3fOcclusionQueryTests.cpp | 209 glClearColor (0.0f, 0.0f, 0.0f, 1.0f); in iterate() 266 …glClearColor (DEPTH_CLEAR_COLOR.x(), DEPTH_CLEAR_COLOR.y(), DEPTH_CLEAR_COLOR.z(), DEPTH_CLEAR_COL… in iterate() 309 …glClearColor (STENCIL_CLEAR_COLOR.x(), STENCIL_CLEAR_COLOR.y(), STENCIL_CLEAR_COLOR.z(), STENCIL_C… in iterate()
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D | es3fMultisampleTests.cpp | 585 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 1.0f)); in iterate() 804 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 1.0f)); in iterate() 1080 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 0.0f)); in renderPattern() 1139 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 1.0f)); in iterate() 1296 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 1.0f)); in iterate() 1445 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 1.0f)); in iterate() 1585 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 0.0f)); in iterate()
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D | es3fPixelBufferObjectTests.cpp | 336 GLU_CHECK_CALL(glClearColor(r, g, b, a)); in clearColor() 345 GLU_CHECK_CALL(glClearColor(r, g, b, a)); in clearColor()
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D | es3fSyncTests.cpp | 185 glClearColor (0.3f, 0.3f, 0.3f, 1.0f); in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fPrerequisiteTests.cpp | 141 glClearColor(float(r)/255.0f, float(g)/255.0f, float(b)/255.0f, float(a)/255.0f); in iterate() 228 glClearColor(float(r)/255.0f, float(g)/255.0f, float(b)/255.0f, 1.0f); in iterate()
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D | es2fMultisampleTests.cpp | 427 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 1.0f)); in iterate() 642 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 1.0f)); in iterate() 918 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 0.0f)); in renderPattern() 980 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 1.0f)); in iterate() 1140 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 1.0f)); in iterate() 1292 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 1.0f)); in iterate() 1435 GLU_CHECK_CALL(glClearColor(0.0f, 0.0f, 0.0f, 0.0f)); in iterate()
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/external/deqp/modules/egl/ |
D | teglGLES1RenderUtil.cpp | 45 glClearColor(color.x(), color.y(), color.z(), color.w()); in clear()
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 22 { "glClearColor", (deFunctionPtr)glClearColor },
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D | egluStaticES30Library.inl | 34 { "glClearColor", (deFunctionPtr)glClearColor },
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/external/webrtc/webrtc/test/gl/ |
D | gl_renderer.cc | 49 glClearColor(0.0f, 0.0f, 0.0f, 1.0f); in ResizeViewport()
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/external/mesa3d/src/gallium/state_trackers/wgl/ |
D | opengl32.mingw.def | 20 glClearColor = glClearColor@16
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D | opengl32.def | 20 glClearColor
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/external/skia/platform_tools/android/apps/visualbench/src/main/jni/ |
D | SkOSWindow_AndroidNative.cpp | 140 glClearColor(0.0, 0, 0, 0.0); in attach()
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/external/deqp/modules/gles3/stress/ |
D | es3sSyncTests.cpp | 173 glClearColor (0.3f, 0.3f, 0.3f, 1.0f); in iterate()
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/external/webrtc/webrtc/modules/audio_processing/test/android/apmtest/jni/ |
D | main.c | 138 glClearColor(((float)engine->state.x)/engine->width, engine->state.angle, in engine_draw_frame()
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