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Searched refs:glLightfv (Results 1 – 11 of 11) sorted by relevance

/external/eigen/demos/opengl/
Dquaternion_demo.cpp238 glLightfv(GL_LIGHT0, GL_AMBIENT, Vector4f(0.5,0.5,0.5,1).data()); in drawScene()
239 glLightfv(GL_LIGHT0, GL_DIFFUSE, Vector4f(0.5,1,0.5,1).data()); in drawScene()
240 glLightfv(GL_LIGHT0, GL_SPECULAR, Vector4f(1,1,1,1).data()); in drawScene()
241 glLightfv(GL_LIGHT0, GL_POSITION, Vector4f(-sqrt3,-sqrt3,sqrt3,0).data()); in drawScene()
243 glLightfv(GL_LIGHT1, GL_AMBIENT, Vector4f(0,0,0,1).data()); in drawScene()
244 glLightfv(GL_LIGHT1, GL_DIFFUSE, Vector4f(1,0.5,0.5,1).data()); in drawScene()
245 glLightfv(GL_LIGHT1, GL_SPECULAR, Vector4f(1,1,1,1).data()); in drawScene()
246 glLightfv(GL_LIGHT1, GL_POSITION, Vector4f(-sqrt3,sqrt3,-sqrt3,0).data()); in drawScene()
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Ddemo.c691 glLightfv(GL_LIGHT0, GL_DIFFUSE, light0Diffuse); in appInit()
692 glLightfv(GL_LIGHT1, GL_DIFFUSE, light1Diffuse); in appInit()
693 glLightfv(GL_LIGHT2, GL_DIFFUSE, light2Diffuse); in appInit()
773 glLightfv(GL_LIGHT0, GL_POSITION, light0Position); in configureLightAndMaterial()
774 glLightfv(GL_LIGHT1, GL_POSITION, light1Position); in configureLightAndMaterial()
775 glLightfv(GL_LIGHT2, GL_POSITION, light2Position); in configureLightAndMaterial()
/external/mesa3d/src/gallium/state_trackers/wgl/
Dopengl32.mingw.def160 glLightfv = glLightfv@12
Dopengl32.def160 glLightfv
Dstw_context.c597 &glLightfv,
/external/replicaisland/src/com/replica/replicaisland/
DGLErrorLogger.java364 public void glLightfv(int light, int pname, FloatBuffer params) { in glLightfv() method in GLErrorLogger.ErrorLoggingGL
365 ((GL10)mGL).glLightfv(light, pname, params); in glLightfv()
369 public void glLightfv(int light, int pname, float[] params, int offset) { in glLightfv() method in GLErrorLogger.ErrorLoggingGL
370 ((GL10)mGL).glLightfv(light, pname, params, offset); in glLightfv()
/external/mesa3d/src/mesa/drivers/windows/gdi/
Dmesa.def190 glLightfv
/external/mesa3d/include/GLES/
Dgl.h611 GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
/external/deqp/modules/egl/
DteglGetProcAddressTests.inl126 "glLightfv",
/external/mesa3d/include/GL/
Dgl.h1189 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
Dgl_mangle.h986 #define glLightfv MANGLE(Lightfv) macro