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Searched refs:glVertexAttribPointer (Results 1 – 25 of 90) sorted by relevance

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/external/autotest/client/deps/glbench/src/
Dwindowmanagercompositingtest.cc141 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in BasicTextureShaderProgram()
147 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in BasicTextureShaderProgram()
191 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in DoubleTextureBlendShaderProgram()
197 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in DoubleTextureBlendShaderProgram()
202 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in DoubleTextureBlendShaderProgram()
257 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in TripleTextureBlendShaderProgram()
263 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in TripleTextureBlendShaderProgram()
268 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in TripleTextureBlendShaderProgram()
273 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in TripleTextureBlendShaderProgram()
Dfillratetest.cc94 glVertexAttribPointer(position_attribute, 2, GL_FLOAT, GL_FALSE, 0, NULL); in Run()
108 glVertexAttribPointer(position_attribute, 2, GL_FLOAT, GL_FALSE, 0, NULL); in Run()
114 glVertexAttribPointer(texcoord_attribute, 2, GL_FLOAT, GL_FALSE, 0, NULL); in Run()
172 glVertexAttribPointer(position_attribute, 2, GL_FLOAT, GL_FALSE, 0, NULL); in Run()
177 glVertexAttribPointer(texcoord_attribute, 2, GL_FLOAT, GL_FALSE, 0, NULL); in Run()
Dtexturetest.cc50 glVertexAttribPointer(attr1, 2, GL_FLOAT, GL_FALSE, 0, kVertices); in Run()
54 glVertexAttribPointer(attr2, 2, GL_FLOAT, GL_FALSE, 0, kTexCoords); in Run()
Dvaryingsandddxytest.cc130 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in VaryingsShaderProgram()
158 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in DdxDdyShaderProgram()
Dmain.h47 F(glVertexAttribPointer, PFNGLVERTEXATTRIBPOINTERPROC) \
87 F(glVertexAttribPointer, PFNGLVERTEXATTRIBPOINTERPROC) \
Dglinterfacetest.cc42 glVertexAttribPointer(attribute_index_, 2, GL_FLOAT, GL_FALSE, 0, NULL); in SetupGLRendering()
Dtrianglesetuptest.cc57 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in Run()
Dattributefetchtest.cc84 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in AttributeFetchShaderProgram()
/external/deqp/modules/gles2/functional/
Des2fNegativeVertexArrayApiTests.cpp90 glVertexAttribPointer(0, 1, 0, GL_TRUE, 0, 0); in init()
96 glVertexAttribPointer(maxVertexAttribs, 1, GL_BYTE, GL_TRUE, 0, 0); in init()
101 glVertexAttribPointer(0, 0, GL_BYTE, GL_TRUE, 0, 0); in init()
106 glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, -1, 0); in init()
Des2fDepthRangeTests.cpp197 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &constDepthCoord); in iterate()
200 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &varyingDepthCoord); in iterate()
220 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]); in iterate()
340 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]); in iterate()
366 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]); in iterate()
Des2fBufferTestUtil.cpp440 glVertexAttribPointer (m_posLoc, 2, GL_FLOAT, GL_FALSE, 0, &positions[0]); in verify()
461glVertexAttribPointer (m_byteVecLoc, 3, GL_UNSIGNED_BYTE, GL_TRUE, 0, (const glw::GLvoid*)(deUintp… in verify()
618 glVertexAttribPointer (m_posLoc, 2, GL_FLOAT, GL_FALSE, 0, &positions[0]); in verify()
619 glVertexAttribPointer (m_colorLoc, 3, GL_FLOAT, GL_FALSE, 0, &colors[0]); in verify()
628 glVertexAttribPointer (m_posLoc, 2, GL_FLOAT, GL_FALSE, 0, &fetchedPos[0]); in verify()
629 glVertexAttribPointer (m_colorLoc, 3, GL_FLOAT, GL_FALSE, 0, &fetchedColor[0]); in verify()
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dimportgl.h99 FNDEF(void, glVertexAttribPointer, (GLuint indx, GLint size, GLenum type,
145 #define glVertexAttribPointer FNPTR(glVertexAttribPointer) macro
Dimportgl.c86 IMPORT_FUNC_GL(glVertexAttribPointer); in importGLInit()
/external/deqp/modules/gles31/functional/
Des31fVertexAttributeBindingTests.cpp920 …gl.glVertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, glw::GLsizei(2 * sizeof(tcu::Vec4)), DE_… in renderTo()
921 …gl.glVertexAttribPointer(offsetLoc, 4, GL_FLOAT, GL_FALSE, glw::GLsizei(2 * sizeof(tcu::Vec4)), (d… in renderTo()
936 gl.glVertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in renderTo()
969 …gl.glVertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, glw::GLsizei(2 * sizeof(tcu::Vec4)), DE_… in renderTo()
970 …gl.glVertexAttribPointer(offsetLoc, 4, GL_FLOAT, GL_FALSE, glw::GLsizei(2 * sizeof(tcu::Vec4)), (d… in renderTo()
1149 …gl.glVertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, (glw::GLsizei)(2 * sizeof(tcu::Vec4))… in renderTo()
1150 …gl.glVertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, (glw::GLsizei)(2 * sizeof(tcu::Vec4))… in renderTo()
1166 …gl.glVertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, (glw::GLsizei)(2 * sizeof(tcu::Vec4))… in renderTo()
1167 …gl.glVertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, (glw::GLsizei)(2 * sizeof(tcu::Vec4))… in renderTo()
1183 gl.glVertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 8, (const deUint8*)DE_NULL); in renderTo()
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Des31fNegativeVertexArrayApiTests.cpp124 ctx.glVertexAttribPointer(0, 1, 0, GL_TRUE, 0, 0); in vertex_attrib_pointer()
130 ctx.glVertexAttribPointer(maxVertexAttribs, 1, GL_BYTE, GL_TRUE, 0, 0); in vertex_attrib_pointer()
135 ctx.glVertexAttribPointer(0, 0, GL_BYTE, GL_TRUE, 0, 0); in vertex_attrib_pointer()
140 ctx.glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, -1, 0); in vertex_attrib_pointer()
145 ctx.glVertexAttribPointer(0, 2, GL_INT_2_10_10_10_REV, GL_TRUE, 0, 0); in vertex_attrib_pointer()
147 ctx.glVertexAttribPointer(0, 2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_TRUE, 0, 0); in vertex_attrib_pointer()
149 ctx.glVertexAttribPointer(0, 4, GL_INT_2_10_10_10_REV, GL_TRUE, 0, 0); in vertex_attrib_pointer()
151 ctx.glVertexAttribPointer(0, 4, GL_UNSIGNED_INT_2_10_10_10_REV, GL_TRUE, 0, 0); in vertex_attrib_pointer()
163 ctx.glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, 0, &offset); in vertex_attrib_pointer()
Des31fVertexAttributeBindingStateQueryTests.cpp610 gl.glVertexAttribPointer(1, 4, GL_FLOAT, GL_FALSE, 0, (const deUint8*)DE_NULL + 12); in test()
635 gl.glVertexAttribPointer(1, 4, GL_FLOAT, GL_FALSE, 12, 0); in test()
639 gl.glVertexAttribPointer(1, 4, GL_FLOAT, GL_FALSE, 0, 0); in test()
663 gl.glVertexAttribPointer(1, 4, GL_FLOAT, GL_FALSE, 0, 0); in test()
/external/deqp/modules/gles3/functional/
Des3fNegativeVertexArrayApiTests.cpp126 glVertexAttribPointer(0, 1, 0, GL_TRUE, 0, 0); in init()
132 glVertexAttribPointer(maxVertexAttribs, 1, GL_BYTE, GL_TRUE, 0, 0); in init()
137 glVertexAttribPointer(0, 0, GL_BYTE, GL_TRUE, 0, 0); in init()
142 glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, -1, 0); in init()
147 glVertexAttribPointer(0, 2, GL_INT_2_10_10_10_REV, GL_TRUE, 0, 0); in init()
149 glVertexAttribPointer(0, 2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_TRUE, 0, 0); in init()
151 glVertexAttribPointer(0, 4, GL_INT_2_10_10_10_REV, GL_TRUE, 0, 0); in init()
153 glVertexAttribPointer(0, 4, GL_UNSIGNED_INT_2_10_10_10_REV, GL_TRUE, 0, 0); in init()
165 glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, 0, &offset); in init()
Des3fShaderStateQueryTests.cpp2198glVertexAttribPointer(0, pointers[ndx].size, pointers[ndx].type, pointers[ndx].normalized, pointer… in test()
2223glVertexAttribPointer(0, pointers[0].size, pointers[0].type, pointers[0].normalized, pointers[0].s… in test()
2228glVertexAttribPointer(0, pointers[1].size, pointers[1].type, pointers[1].normalized, pointers[1].s… in test()
2282glVertexAttribPointer(0, pointers[ndx].size, pointers[ndx].type, pointers[ndx].normalized, pointer… in test()
2329 glVertexAttribPointer(0, 1, GL_FLOAT, GL_FALSE, 0, DE_NULL); in test()
2334 glVertexAttribPointer(0, 1, GL_SHORT, GL_FALSE, 0, DE_NULL); in test()
2394glVertexAttribPointer(0, pointers[ndx].size, pointers[ndx].type, GL_FALSE, pointers[ndx].stride, p… in test()
2444 glVertexAttribPointer(0, 1, GL_FLOAT, GL_FALSE, 4, DE_NULL); in test()
2449 glVertexAttribPointer(0, 1, GL_SHORT, GL_FALSE, 8, DE_NULL); in test()
2508glVertexAttribPointer(0, pointers[ndx].size, pointers[ndx].type, pointers[ndx].normalized, pointer… in test()
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Des3fInstancedRenderingTests.cpp488 glVertexAttribPointer(curLoc, typeSize, GL_FLOAT, GL_FALSE, 0, attrPtr); in setupVarAttribPointer()
498glVertexAttribPointer(curLoc, numRows, GL_FLOAT, GL_FALSE, numCols*numRows*(int)sizeof(float), att… in setupVarAttribPointer()
517 glVertexAttribPointer(positionLoc, 2, GL_FLOAT, GL_FALSE, 0, &m_gridVertexPositions[0]); in setupAndRender()
527glVertexAttribPointer(offsetLoc, OFFSET_COMPONENTS, GL_FLOAT, GL_FALSE, 0, &m_instanceOffsets[0]); in setupAndRender()
/external/deqp/modules/glshared/
DglsBufferTestUtil.cpp605 glVertexAttribPointer (m_posLoc, 2, GL_FLOAT, GL_FALSE, 0, DE_NULL); in verify()
631glVertexAttribPointer (m_byteVecLoc, 3, GL_UNSIGNED_BYTE, GL_TRUE, 0, (const glw::GLvoid*)(deUintp… in verify()
811 glVertexAttribPointer (m_posLoc, 2, GL_FLOAT, GL_FALSE, 0, DE_NULL); in verify()
815 glVertexAttribPointer (m_colorLoc, 3, GL_FLOAT, GL_FALSE, 0, DE_NULL); in verify()
828 glVertexAttribPointer (m_posLoc, 2, GL_FLOAT, GL_FALSE, 0, DE_NULL); in verify()
832 glVertexAttribPointer (m_colorLoc, 3, GL_FLOAT, GL_FALSE, 0, DE_NULL); in verify()
DglsMemoryStressCase.cpp237 GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL)); in render()
401 GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL)); in render()
404 GLU_CHECK_CALL(glVertexAttribPointer(bufferLoc, 4, GL_UNSIGNED_BYTE, GL_TRUE, 0, 0)); in render()
/external/deqp/framework/egl/
DegluStaticES20Library.inl146 { "glVertexAttribPointer", (deFunctionPtr)glVertexAttribPointer },
/external/deqp/modules/gles3/stress/
Des3sOcclusionQueryTests.cpp225glVertexAttribPointer (0, 4, GL_FLOAT, GL_FALSE, 0, &occluderVertices[drawIter * numOccluderIndice… in iterate()
240glVertexAttribPointer (0, 4, GL_FLOAT, GL_FALSE, 0, &targetVertices[drawIter * numTargetIndicesPer… in iterate()
/external/webrtc/webrtc/modules/video_render/android/
Dvideo_render_opengles20.cc136 glVertexAttribPointer(positionHandle, 3, GL_FLOAT, false, in Setup()
146 glVertexAttribPointer(textureHandle, 2, GL_FLOAT, false, 5 in Setup()
/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
DGlShader.java104 GLES20.glVertexAttribPointer(location, dimension, GLES20.GL_FLOAT, false, 0, buffer); in setVertexAttribArray()

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