Searched refs:glctx0 (Results 1 – 1 of 1) sorted by relevance
16 static void cleanup(SkGLContext* glctx0, GrGLuint texID0, SkGLContext* glctx1, GrContext* grctx1, in cleanup() argument33 glctx0->makeCurrent(); in cleanup()35 GR_GL_CALL(glctx0->gl(), DeleteTextures(1, &texID0)); in cleanup()